pub struct VoiceState {
pub token: String,
pub endpoint: String,
pub session_id: String,
pub connected: bool,
pub ping: i32,
}Expand description
Discord client/bot voice state, this will be used by the Lavalink server to connect to the voice chat.
Fields§
§token: StringThe Discord voice token to authenticate with.
endpoint: StringThe Discord voice endpoint to connect to.
session_id: StringThe Discord voice session id to authenticate with.
connected: boolWhether the player is connected. Response only.
ping: i32Roundtrip latency in milliseconds to the voice gateway (-1 if not connected). Response only.
Implementations§
Trait Implementations§
Source§impl Clone for VoiceState
impl Clone for VoiceState
Source§fn clone(&self) -> VoiceState
fn clone(&self) -> VoiceState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'de> Deserialize<'de> for VoiceState
impl<'de> Deserialize<'de> for VoiceState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for VoiceState
impl RefUnwindSafe for VoiceState
impl Send for VoiceState
impl Sync for VoiceState
impl Unpin for VoiceState
impl UnwindSafe for VoiceState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more