pub struct BuildInfo {
pub path_reference_overrides: HashMap<CanonicalPathReference, AssetId, RandomState>,
}
Expand description
Affects how we build the file. However most of the time use asset properties instead. The only things in here should be system-level configuration that is relevant to any asset type
Fields§
§path_reference_overrides: HashMap<CanonicalPathReference, AssetId, RandomState>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for BuildInfo
impl RefUnwindSafe for BuildInfo
impl Send for BuildInfo
impl Sync for BuildInfo
impl Unpin for BuildInfo
impl UnwindSafe for BuildInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more