pub struct DebugManifestFileJson {
pub artifacts: Vec<DebugArtifactManifestDataJson>,
}Expand description
Used to store debug manifest data. It’s not needed for the game to function but can be used in addition to the release manifest to get helpful debug info
Fields§
§artifacts: Vec<DebugArtifactManifestDataJson>Trait Implementations§
Source§impl Default for DebugManifestFileJson
impl Default for DebugManifestFileJson
Source§fn default() -> DebugManifestFileJson
fn default() -> DebugManifestFileJson
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for DebugManifestFileJson
impl<'de> Deserialize<'de> for DebugManifestFileJson
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for DebugManifestFileJson
impl RefUnwindSafe for DebugManifestFileJson
impl Send for DebugManifestFileJson
impl Sync for DebugManifestFileJson
impl Unpin for DebugManifestFileJson
impl UnwindSafe for DebugManifestFileJson
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more