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SessionState

Enum SessionState 

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pub enum SessionState<T> {
    Initializing {
        participants: Vec<DeviceId>,
        timeout_at: PhysicalTime,
        created_at: PhysicalTime,
    },
    Active {
        protocol_state: T,
        started_at: PhysicalTime,
        participants: Vec<DeviceId>,
        timeout_at: PhysicalTime,
    },
    Terminating {
        result: SessionResult,
        cleanup_deadline: PhysicalTime,
    },
    Completed(SessionResult),
}
Expand description

Unified session state machine following choreographic patterns

Time System: Uses PhysicalTime for timestamps per the unified time architecture.

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Initializing

Session initialization phase

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§participants: Vec<DeviceId>
§timeout_at: PhysicalTime

Timeout timestamp (unified time system)

§created_at: PhysicalTime

Creation timestamp (unified time system)

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Active

Active session with protocol-specific state

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§protocol_state: T
§started_at: PhysicalTime

Start timestamp (unified time system)

§participants: Vec<DeviceId>
§timeout_at: PhysicalTime

Timeout timestamp (unified time system)

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Terminating

Session termination phase with results

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§cleanup_deadline: PhysicalTime

Cleanup deadline timestamp (unified time system)

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Completed(SessionResult)

Session completed and cleaned up

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impl<T> SessionState<T>

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pub fn is_timed_out(&self, now: &PhysicalTime) -> bool

Check if session has timed out

Time System: Accepts PhysicalTime for comparison.

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pub fn is_timed_out_ms(&self, now_ms: u64) -> bool

Check if session has timed out (from milliseconds)

Convenience method for backward compatibility.

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pub fn participants(&self) -> &[DeviceId]

Get session participants

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pub fn duration_ms(&self, current_time: &PhysicalTime) -> Option<u64>

Get session duration in milliseconds (if active or completed)

Time System: Accepts PhysicalTime for comparison.

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pub fn is_terminal(&self) -> bool

Check if session is in a terminal state

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pub fn is_active(&self) -> bool

Check if session is active

Trait Implementations§

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impl<T: Clone> Clone for SessionState<T>

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fn clone(&self) -> SessionState<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for SessionState<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, T> Deserialize<'de> for SessionState<T>
where T: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<T: PartialEq> PartialEq for SessionState<T>

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fn eq(&self, other: &SessionState<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T> Serialize for SessionState<T>
where T: Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<T> StructuralPartialEq for SessionState<T>

Auto Trait Implementations§

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impl<T> Freeze for SessionState<T>
where T: Freeze,

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impl<T> RefUnwindSafe for SessionState<T>
where T: RefUnwindSafe,

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impl<T> Send for SessionState<T>
where T: Send,

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impl<T> Sync for SessionState<T>
where T: Sync,

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impl<T> Unpin for SessionState<T>
where T: Unpin,

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impl<T> UnsafeUnpin for SessionState<T>
where T: UnsafeUnpin,

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impl<T> UnwindSafe for SessionState<T>
where T: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Az for T

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fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

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fn cast_from(src: Src) -> Dst

Casts the value.
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impl<T> CheckedAs for T

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fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
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impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

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fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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Calls U::from(self).

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where T: StrictCast<Dst>,

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