pub struct LifecycleManager { /* private fields */ }Expand description
Lifecycle manager for coordinating system startup and shutdown
Implementations§
Source§impl LifecycleManager
impl LifecycleManager
Sourcepub fn with_session_timeout(timeout_seconds: u64) -> Self
pub fn with_session_timeout(timeout_seconds: u64) -> Self
Create lifecycle manager with custom session timeout
Sourcepub async fn initialize(
&self,
effects: Arc<AuraEffectSystem>,
authority_context: AuthorityContext,
) -> Result<(), AgentError>
pub async fn initialize( &self, effects: Arc<AuraEffectSystem>, authority_context: AuthorityContext, ) -> Result<(), AgentError>
Initialize services on startup
Performs startup tasks like cleaning up stale sessions.
Sourcepub async fn shutdown(self, _ctx: &EffectContext) -> Result<(), AgentError>
pub async fn shutdown(self, _ctx: &EffectContext) -> Result<(), AgentError>
Shutdown all managed components
Trait Implementations§
Auto Trait Implementations§
impl Freeze for LifecycleManager
impl RefUnwindSafe for LifecycleManager
impl Send for LifecycleManager
impl Sync for LifecycleManager
impl Unpin for LifecycleManager
impl UnsafeUnpin for LifecycleManager
impl UnwindSafe for LifecycleManager
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