pub struct ContentChoiceData {
pub game_data: BTreeMap<String, GameData>,
}Fields§
§game_data: BTreeMap<String, GameData>Trait Implementations§
Source§impl Debug for ContentChoiceData
impl Debug for ContentChoiceData
Source§impl<'de> Deserialize<'de> for ContentChoiceData
impl<'de> Deserialize<'de> for ContentChoiceData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ContentChoiceData
impl RefUnwindSafe for ContentChoiceData
impl Send for ContentChoiceData
impl Sync for ContentChoiceData
impl Unpin for ContentChoiceData
impl UnwindSafe for ContentChoiceData
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more