Struct humble_cli::prelude::GameKey
source · pub struct GameKey {
pub gamekey: String,
}Fields§
§gamekey: StringTrait Implementations§
source§impl<'de> Deserialize<'de> for GameKey
impl<'de> Deserialize<'de> for GameKey
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GameKey
impl RefUnwindSafe for GameKey
impl Send for GameKey
impl Sync for GameKey
impl Unpin for GameKey
impl UnwindSafe for GameKey
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more