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DmaFrameBuffer

Struct DmaFrameBuffer 

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pub struct DmaFrameBuffer<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> { /* private fields */ }
Expand description

DMA-compatible framebuffer for HUB75 LED panels with external latch circuit support.

This implementation is optimized for memory usage and external latch circuit support:

  • Uses 8-bit entries instead of 16-bit
  • Separates address and data words
  • Supports the external latch circuit for row selection
  • Implements the embedded-graphics DrawTarget trait

§Type Parameters

  • ROWS: Total number of rows in the panel
  • COLS: Number of columns in the panel
  • NROWS: Number of rows per scan (typically half of ROWS)
  • BITS: Color depth (1-8 bits)
  • FRAME_COUNT: Number of frames used for Binary Code Modulation

§Helper Functions

Use these functions to compute the correct values:

  • esp_hub75::compute_frame_count(BITS): Computes the required number of frames
  • esp_hub75::compute_rows(ROWS): Computes the number of rows per scan

§Memory Layout

The buffer is aligned to ensure efficient DMA transfers and contains:

  • An array of frames, each containing the full panel data
  • Each frame contains NROWS rows
  • Each row contains both data and address words

Implementations§

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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>

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pub const fn new() -> Self

Create a new framebuffer with the given number of frames. The framebuffer is automatically formatted and ready to use.

§Panics

With the esp32-ordering feature, panics if COLS is not divisible by 4 (the ESP32’s byte-order rearrangement requires column counts that are multiples of 4).

§Example
use hub75_framebuffer::{latched::DmaFrameBuffer,compute_rows,compute_frame_count};

const ROWS: usize = 32;
const COLS: usize = 64;
const BITS: u8 = 3; // Color depth (8 brightness levels, 7 frames)
const NROWS: usize = compute_rows(ROWS); // Number of rows per scan
const FRAME_COUNT: usize = compute_frame_count(BITS); // Number of frames for BCM

let mut framebuffer = DmaFrameBuffer::<ROWS, COLS, NROWS, BITS, FRAME_COUNT>::new();
// Ready to use immediately
§Memory placement (⚠️ large buffer)

This framebuffer is a large inline array of 8-bit words, one per pixel clock per frame, for (2^BITS)-1 frames. Even at 8-bit words the frame count grows exponentially with BITS, so the buffer quickly reaches tens of kilobytes. Never bind it to a task-local let — that places the whole buffer on the task stack and overflows it.

The framebuffer is mutable, so give it a 'static home that hands out &'static mut without unsafe — static mut is not an option. Use static_cell::StaticCell. See the crate-level Memory placement section for a worked example.

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pub const fn bcm_chunk_count() -> usize

👎Deprecated since 0.11.0:

use BCM_SEQUENCE instead

Returns the number of BCM chunks in this framebuffer (always 1 for single-plane framebuffers — the entire buffer is one contiguous chunk).

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pub const fn bcm_chunk_bytes() -> usize

👎Deprecated since 0.11.0:

use BCM_SEQUENCE instead

Returns the byte size of one BCM chunk (for single-plane framebuffers this equals the total DMA buffer size, since BCM weighting is baked in).

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pub const fn format(&mut self)

Format the framebuffer, setting up all control bits and clearing pixel data. This method does a full format of all control bits and clears all pixel data. Normally you don’t need to call this as new() automatically formats the framebuffer.

§Example
use hub75_framebuffer::{Color,latched::DmaFrameBuffer,compute_rows,compute_frame_count};

const ROWS: usize = 32;
const COLS: usize = 64;
const BITS: u8 = 3; // Color depth (8 brightness levels, 7 frames)
const NROWS: usize = compute_rows(ROWS); // Number of rows per scan
const FRAME_COUNT: usize = compute_frame_count(BITS); // Number of frames for BCM

let mut framebuffer = DmaFrameBuffer::<ROWS, COLS, NROWS, BITS, FRAME_COUNT>::new();
// framebuffer.format(); // Not needed - new() already calls this
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pub fn erase(&mut self)

Erase pixel colors while preserving control bits. This is much faster than format() and is the typical way to clear the display.

§Example
use hub75_framebuffer::{Color,latched::DmaFrameBuffer,compute_rows,compute_frame_count};

const ROWS: usize = 32;
const COLS: usize = 64;
const BITS: u8 = 3; // Color depth (8 brightness levels, 7 frames)
const NROWS: usize = compute_rows(ROWS); // Number of rows per scan
const FRAME_COUNT: usize = compute_frame_count(BITS); // Number of frames for BCM

let mut framebuffer = DmaFrameBuffer::<ROWS, COLS, NROWS, BITS, FRAME_COUNT>::new();
// ... draw some pixels ...
framebuffer.erase();
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pub fn set_pixel(&mut self, p: Point, color: Color)

Set a pixel in the framebuffer.

§Example
use hub75_framebuffer::{Color,latched::DmaFrameBuffer,compute_rows,compute_frame_count};
use embedded_graphics::prelude::*;

const ROWS: usize = 32;
const COLS: usize = 64;
const BITS: u8 = 3; // Color depth (8 brightness levels, 7 frames)
const NROWS: usize = compute_rows(ROWS); // Number of rows per scan
const FRAME_COUNT: usize = compute_frame_count(BITS); // Number of frames for BCM

let mut framebuffer = DmaFrameBuffer::<ROWS, COLS, NROWS, BITS, FRAME_COUNT>::new();
framebuffer.set_pixel(Point::new(10, 10), Color::RED);

Trait Implementations§

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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> Clone for DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> Copy for DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>

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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> Debug for DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> Default for DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> DrawTarget for DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>

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type Color = Rgb888

The pixel color type the targetted display supports.
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type Error = !

Error type to return when a drawing operation fails. Read more
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fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
where I: IntoIterator<Item = Pixel<Self::Color>>,

Draw individual pixels to the display without a defined order. Read more
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fn fill_contiguous<I>( &mut self, area: &Rectangle, colors: I, ) -> Result<(), Self::Error>
where I: IntoIterator<Item = Self::Color>,

Fill a given area with an iterator providing a contiguous stream of pixel colors. Read more
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fn fill_solid( &mut self, area: &Rectangle, color: Self::Color, ) -> Result<(), Self::Error>

Fill a given area with a solid color. Read more
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fn clear(&mut self, color: Self::Color) -> Result<(), Self::Error>

Fill the entire display with a solid color. Read more
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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> FrameBuffer for DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>

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const BCM_SEQUENCE: [BcmLenReps; 10]

Static (len, reps) of the segments in one sequence, in scan order. Read more
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const BCM_SEQUENCE_LEN: usize = 1

Number of BCM segments in one sequence, i.e. the number of meaningful entries in BCM_SEQUENCE.
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const BCM_SEQUENCE_COUNT: usize = 1

Number of times the sequence repeats in one complete panel refresh: NROWS for row-major framebuffers (one sequence per row), 1 for frame-major and threshold framebuffers (the sequence covers the whole frame).
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type Word = u8

The DMA word type used by this framebuffer (u8 for latched, u16 for direct-drive). Driver implementations can use this to enforce that pin configurations match the framebuffer at compile time.
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fn bcm_segment_ptr(&self, index: usize) -> *const u8

Returns the byte pointer for the index-th BCM segment. Read more
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const BCM_SEGMENT_COUNT: usize = _

Total number of BCM segments streamed for one complete panel refresh (all rows, all planes). Read more
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const BCM_SEGMENTS_PER_GROUP: usize = 1

Number of consecutive segments that a driver may chain into a single DMA transfer. Must divide BCM_SEQUENCE_LEN: groups never straddle a sequence boundary. Read more
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fn bcm_segment_count(&self) -> usize

Total number of BCM segments streamed for one complete panel refresh. Read more
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fn bcm_segment(&self, index: usize) -> BcmSegment

Returns the index-th BCM segment. Read more
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fn bcm_segments_per_group(&self) -> usize

Number of consecutive segments that form one transfer group. Read more
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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> FrameBufferOperations for DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>

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fn erase(&mut self)

Erase pixel colors while preserving control bits. This is much faster than format() and is the typical way to clear the display.
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fn set_pixel(&mut self, p: Point, color: Color)

Set a pixel in the framebuffer.
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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> MutableFrameBuffer for DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>

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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> OriginDimensions for DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>

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fn size(&self) -> Size

Returns the size of the bounding box.
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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> OriginDimensions for &mut DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>

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fn size(&self) -> Size

Returns the size of the bounding box.

Auto Trait Implementations§

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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> Freeze for DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>
where [Frame<ROWS, COLS, NROWS>; FRAME_COUNT]: Freeze,

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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> RefUnwindSafe for DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>
where [Frame<ROWS, COLS, NROWS>; FRAME_COUNT]: RefUnwindSafe,

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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> Send for DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>
where [Frame<ROWS, COLS, NROWS>; FRAME_COUNT]: Send,

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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> Sync for DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>
where [Frame<ROWS, COLS, NROWS>; FRAME_COUNT]: Sync,

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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> Unpin for DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>
where [Frame<ROWS, COLS, NROWS>; FRAME_COUNT]: Unpin,

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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> UnsafeUnpin for DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>
where [Frame<ROWS, COLS, NROWS>; FRAME_COUNT]: UnsafeUnpin,

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impl<const ROWS: usize, const COLS: usize, const NROWS: usize, const BITS: u8, const FRAME_COUNT: usize> UnwindSafe for DmaFrameBuffer<ROWS, COLS, NROWS, BITS, FRAME_COUNT>
where [Frame<ROWS, COLS, NROWS>; FRAME_COUNT]: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

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where T: ?Sized,

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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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Casts the value.
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fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

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where Src: CheckedCast<Dst>,

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fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Dimensions for T

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fn bounding_box(&self) -> Rectangle

Returns the bounding box.
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impl<T> DrawTargetExt for T
where T: DrawTarget,

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fn translated(&mut self, offset: Point) -> Translated<'_, T>

Creates a translated draw target based on this draw target. Read more
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fn cropped(&mut self, area: &Rectangle) -> Cropped<'_, T>

Creates a cropped draw target based on this draw target. Read more
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fn clipped(&mut self, area: &Rectangle) -> Clipped<'_, T>

Creates a clipped draw target based on this draw target. Read more
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fn color_converted<C>(&mut self) -> ColorConverted<'_, T, C>
where C: PixelColor + Into<<T as DrawTarget>::Color>,

Creates a color conversion draw target. Read more
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Calls U::from(self).

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where T: OverflowingCast<Dst>,

Casts the value.
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