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Response

Struct Response 

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pub struct Response { /* private fields */ }
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A high-level response wrapper providing transparent decompression and body management.

Response unifies both HTTP/2 and HTTP/3 connection payloads under a single, public-API-compatible interface, implementing transparent decompression on hot paths.

§Key Architecture:

  • Encapsulation: Keeps the underlying transport polymorphic (H2 vs H3) transparent to the client caller.
  • Zero-Copy Decompression: Employs stack-allocated decompressors (brotli_decompressor, zstd, flate2) upon bytes() invocation, decoding raw buffers directly into final owned storage.

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impl Response

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pub fn new( status: StatusCode, headers: HeaderMap, body: ResponseBody, url: String, ) -> Self

Creates a new Response from polymorphic parts.

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pub fn status(&self) -> StatusCode

Returns the HTTP status code.

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pub fn headers(&self) -> &HeaderMap

Returns a reference to the header map.

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pub fn url(&self) -> &str

Returns the final post-redirect URL.

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pub async fn bytes(self) -> Result<Bytes>

Collects the response body and returns the decompressed bytes.

This method is async as it must support asynchronous polling of H2 chunks. Supports gzip, br, and zstd encodings.

§Implementation Strategy:
  1. Polymorphic Assembly: Accumulates body frames from TCP/H2 streaming loops, or yields the pre-buffered UDP/H3 vector.
  2. Transport Content-Encoding Negotiation: Inspects the Content-Encoding header and routes bytes dynamically through the appropriate decompression block (Brotli, Zstd, or Gzip).
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pub async fn text(self) -> Result<String>

Collects the body and decodes it as a UTF-8 string.

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pub async fn json<T: DeserializeOwned>(self) -> Result<T>

Collects the body and decodes it as JSON.

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