Enum html_editor::Node

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pub enum Node {
    Element {
        name: String,
        attrs: Vec<(String, String)>,
        children: Vec<Node>,
    },
    Text(String),
    Comment(String),
    Doctype(Doctype),
}
Expand description

Node of DOM

Variants§

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Element

Fields

§name: String
§attrs: Vec<(String, String)>
§children: Vec<Node>
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Text(String)

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Comment(String)

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Doctype(Doctype)

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impl Node

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pub fn is_element(&self) -> bool

Check if it is an element node.

use html_editor::Node;

assert_eq!(Node::new_element("div", vec![("id", "app")], vec![]).is_element(), true);
assert_eq!(Node::Text("Lorem Ipsum".to_string()).is_element(), false);
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pub fn into_element(self) -> Element

Convert the node into an element.

Warning: The program will panic if it fails to convert. So take care to use this method unless you are sure.

Example:

use html_editor::{Node, Element};

let a: Node = Node::new_element("div", vec![("id", "app")], vec![]);
let a: Element = a.into_element();

let b: Node = Node::Text("hello".to_string());
// The next line will panic at 'Text("hello") is not an element'
// let b: Element = a.into_element();
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pub fn new_element( name: &str, attrs: Vec<(&str, &str)>, children: Vec<Node> ) -> Node

Create a new element node.

use html_editor::Node;

let node: Node = Node::new_element(
    "h1",
    vec![("class", "title")],
    vec![
        Node::Text("Hello, world!".to_string()),
    ]
);

Trait Implementations§

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impl Clone for Node

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fn clone(&self) -> Node

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Node

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Htmlifiable for Node

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fn html(&self) -> String

Convert the object to html string. Read more

Auto Trait Implementations§

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impl RefUnwindSafe for Node

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impl Send for Node

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impl Sync for Node

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impl Unpin for Node

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impl UnwindSafe for Node

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.