pub struct RcDom {
pub document: Rc<Node>,
pub errors: Vec<Cow<'static, str>, Global>,
pub quirks_mode: QuirksMode,
}
Expand description
The DOM itself; the result of parsing.
Fields§
§document: Rc<Node>
The Document
itself.
errors: Vec<Cow<'static, str>, Global>
Errors that occurred during parsing.
quirks_mode: QuirksMode
The document’s quirks mode.
Trait Implementations§
source§impl TreeSink for RcDom
impl TreeSink for RcDom
source§fn finish(self) -> RcDom
fn finish(self) -> RcDom
Consume this sink and return the overall result of parsing. Read more
§type Handle = Rc<Node>
type Handle = Rc<Node>
Handle
is a reference to a DOM node. The tree builder requires
that a Handle
implements Clone
to get another reference to
the same node. Read moresource§fn parse_error(&mut self, msg: Cow<'static, str>)
fn parse_error(&mut self, msg: Cow<'static, str>)
Signal a parse error.
source§fn get_document(&mut self) -> Rc<Node>
fn get_document(&mut self) -> Rc<Node>
Get a handle to the
Document
node.source§fn get_template_contents(&mut self, target: &Rc<Node>) -> Rc<Node>
fn get_template_contents(&mut self, target: &Rc<Node>) -> Rc<Node>
Get a handle to a template’s template contents. The tree builder
promises this will never be called with something else than
a template element. Read more
source§fn set_quirks_mode(&mut self, mode: QuirksMode)
fn set_quirks_mode(&mut self, mode: QuirksMode)
Set the document’s quirks mode.
source§fn same_node(&self, x: &Rc<Node>, y: &Rc<Node>) -> bool
fn same_node(&self, x: &Rc<Node>, y: &Rc<Node>) -> bool
Do two handles refer to the same node?
source§fn elem_name<'a>(&self, target: &'a Rc<Node>) -> ExpandedName<'a>
fn elem_name<'a>(&self, target: &'a Rc<Node>) -> ExpandedName<'a>
What is the name of this element? Read more
source§fn create_element(
&mut self,
name: QualName,
attrs: Vec<Attribute, Global>,
flags: ElementFlags
) -> Rc<Node>
fn create_element(
&mut self,
name: QualName,
attrs: Vec<Attribute, Global>,
flags: ElementFlags
) -> Rc<Node>
Create an element. Read more
source§fn create_comment(&mut self, text: Tendril<UTF8, NonAtomic>) -> Rc<Node>
fn create_comment(&mut self, text: Tendril<UTF8, NonAtomic>) -> Rc<Node>
Create a comment node.
source§fn create_pi(
&mut self,
target: Tendril<UTF8, NonAtomic>,
data: Tendril<UTF8, NonAtomic>
) -> Rc<Node>
fn create_pi(
&mut self,
target: Tendril<UTF8, NonAtomic>,
data: Tendril<UTF8, NonAtomic>
) -> Rc<Node>
Create a Processing Instruction node.
source§fn append(&mut self, parent: &Rc<Node>, child: NodeOrText<Rc<Node>>)
fn append(&mut self, parent: &Rc<Node>, child: NodeOrText<Rc<Node>>)
Append a node as the last child of the given node. If this would
produce adjacent sibling text nodes, it should concatenate the text
instead. Read more
source§fn append_before_sibling(
&mut self,
sibling: &Rc<Node>,
child: NodeOrText<Rc<Node>>
)
fn append_before_sibling(
&mut self,
sibling: &Rc<Node>,
child: NodeOrText<Rc<Node>>
)
Append a node as the sibling immediately before the given node. Read more
source§fn append_based_on_parent_node(
&mut self,
element: &<RcDom as TreeSink>::Handle,
prev_element: &<RcDom as TreeSink>::Handle,
child: NodeOrText<<RcDom as TreeSink>::Handle>
)
fn append_based_on_parent_node(
&mut self,
element: &<RcDom as TreeSink>::Handle,
prev_element: &<RcDom as TreeSink>::Handle,
child: NodeOrText<<RcDom as TreeSink>::Handle>
)
When the insertion point is decided by the existence of a parent node of the
element, we consider both possibilities and send the element which will be used
if a parent node exists, along with the element to be used if there isn’t one. Read more
source§fn append_doctype_to_document(
&mut self,
name: Tendril<UTF8, NonAtomic>,
public_id: Tendril<UTF8, NonAtomic>,
system_id: Tendril<UTF8, NonAtomic>
)
fn append_doctype_to_document(
&mut self,
name: Tendril<UTF8, NonAtomic>,
public_id: Tendril<UTF8, NonAtomic>,
system_id: Tendril<UTF8, NonAtomic>
)
Append a
DOCTYPE
element to the Document
node.source§fn add_attrs_if_missing(
&mut self,
target: &Rc<Node>,
attrs: Vec<Attribute, Global>
)
fn add_attrs_if_missing(
&mut self,
target: &Rc<Node>,
attrs: Vec<Attribute, Global>
)
Add each attribute to the given element, if no attribute with that name
already exists. The tree builder promises this will never be called
with something else than an element. Read more
source§fn remove_from_parent(&mut self, target: &Rc<Node>)
fn remove_from_parent(&mut self, target: &Rc<Node>)
Detach the given node from its parent.
source§fn reparent_children(&mut self, node: &Rc<Node>, new_parent: &Rc<Node>)
fn reparent_children(&mut self, node: &Rc<Node>, new_parent: &Rc<Node>)
Remove all the children from node and append them to new_parent.
source§fn is_mathml_annotation_xml_integration_point(&self, target: &Rc<Node>) -> bool
fn is_mathml_annotation_xml_integration_point(&self, target: &Rc<Node>) -> bool
Returns true if the adjusted current node is an HTML integration point
and the token is a start tag. Read more
§fn mark_script_already_started(&mut self, _node: &Self::Handle)
fn mark_script_already_started(&mut self, _node: &Self::Handle)
Mark a HTML
<script>
as “already started”.§fn pop(&mut self, _node: &Self::Handle)
fn pop(&mut self, _node: &Self::Handle)
Indicate that a node was popped off the stack of open elements.
§fn associate_with_form(
&mut self,
_target: &Self::Handle,
_form: &Self::Handle,
_nodes: (&Self::Handle, Option<&Self::Handle>)
)
fn associate_with_form(
&mut self,
_target: &Self::Handle,
_form: &Self::Handle,
_nodes: (&Self::Handle, Option<&Self::Handle>)
)
Associate the given form-associatable element with the form element
§fn set_current_line(&mut self, _line_number: u64)
fn set_current_line(&mut self, _line_number: u64)
Called whenever the line number changes.
§fn complete_script(&mut self, _node: &Self::Handle) -> NextParserState
fn complete_script(&mut self, _node: &Self::Handle) -> NextParserState
Indicate that a
script
element is complete.