Struct html_tags::Select

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pub struct Select<'life> {
Show 23 fields pub accesskey: Option<&'life str>, pub autocapitalize: Option<&'life str>, pub autocomplete: Option<&'life str>, pub autofocus: Option<bool>, pub class: Option<&'life str>, pub contenteditable: Option<&'life str>, pub contextmenu: Option<&'life str>, pub data: Option<BTreeMap<&'life str, &'life str>>, pub dir: Option<&'life str>, pub disabled: Option<bool>, pub draggable: Option<&'life str>, pub enterkeyhint: Option<&'life str>, pub exportparts: Option<&'life str>, pub form: Option<&'life str>, pub hidden: Option<bool>, pub id: Option<&'life str>, pub inert: Option<&'life str>, pub inputmode: Option<&'life str>, pub is: Option<&'life str>, pub multiple: Option<bool>, pub name: Option<&'life str>, pub required: Option<bool>, pub size: Option<&'life str>,
}
Expand description

The <select> HTML element represents a control that provides a menu of options.

More information: https://developer.mozilla.org/en-US/docs/Web/HTML/Element/select

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§accesskey: Option<&'life str>

Provides a hint for generating a keyboard shortcut for the current element. This attribute consists of a space-separated list of characters. The browser should use the first one that exists on the computer keyboard layout.

§autocapitalize: Option<&'life str>

Controls whether and how text input is automatically capitalized as it is entered/edited by the user. It can have the following values:

  • off or none, no autocapitalization is applied (all letters default to lowercase)
  • on or sentences, the first letter of each sentence defaults to a capital letter; all other letters default to lowercase
  • words, the first letter of each word defaults to a capital letter; all other letters default to lowercase
  • characters, all letters should default to uppercase
§autocomplete: Option<&'life str>

A string providing a hint for a user agent's autocomplete feature. See The HTML autocomplete attribute for a complete list of values and details on how to use autocomplete.

§autofocus: Option<bool>

This Boolean attribute lets you specify that a form control should have input focus when the page loads. Only one form element in a document can have the autofocus attribute.

§class: Option<&'life str>

A space-separated list of the classes of the element. Classes allow CSS and JavaScript to select and access specific elements via the class selectors or functions like the method Document.getElementsByClassName().

§contenteditable: Option<&'life str>

An enumerated attribute indicating if the element should be editable by the user. If so, the browser modifies its widget to allow editing. The attribute must take one of the following values:

  • true or the empty string, which indicates that the element must be editable;
  • false, which indicates that the element must not be editable.
§contextmenu: Option<&'life str>

The id of a <menu> to use as the contextual menu for this element.

§data: Option<BTreeMap<&'life str, &'life str>>

Forms a class of attributes, called custom data attributes, that allow proprietary information to be exchanged between the HTML and its DOM representation that may be used by scripts. All such custom data are available via the HTMLElement interface of the element the attribute is set on. The HTMLElement.dataset property gives access to them.

§dir: Option<&'life str>

An enumerated attribute indicating the directionality of the element's text. It can have the following values:

  • ltr, which means left to right and is to be used for languages that are written from the left to the right (like English);
  • rtl, which means right to left and is to be used for languages that are written from the right to the left (like Arabic);
  • auto, which lets the user agent decide. It uses a basic algorithm as it parses the characters inside the element until it finds a character with a strong directionality, then it applies that directionality to the whole element.
§disabled: Option<bool>

This Boolean attribute indicates that the user cannot interact with the control. If this attribute is not specified, the control inherits its setting from the containing element, for example <fieldset>; if there is no containing element with the disabled attribute set, then the control is enabled.

§draggable: Option<&'life str>

An enumerated attribute indicating whether the element can be dragged, using the Drag and Drop API. It can have the following values:

  • true, which indicates that the element may be dragged
  • false, which indicates that the element may not be dragged.
§enterkeyhint: Option<&'life str>

Hints what action label (or icon) to present for the enter key on virtual keyboards.

§exportparts: Option<&'life str>

Used to transitively export shadow parts from a nested shadow tree into a containing light tree.

§form: Option<&'life str>

The <form> element to associate the <select> with (its form owner). The value of this attribute must be the id of a <form> in the same document. (If this attribute is not set, the <select> is associated with its ancestor <form> element, if any.)

This attribute lets you associate <select> elements to <form>s anywhere in the document, not just inside a <form>. It can also override an ancestor <form> element.

§hidden: Option<bool>

An enumerated attribute indicating that the element is not yet, or is no longer, relevant. For example, it can be used to hide elements of the page that can't be used until the login process has been completed. The browser won't render such elements. This attribute must not be used to hide content that could legitimately be shown.

§id: Option<&'life str>

Defines a unique identifier (ID) which must be unique in the whole document. Its purpose is to identify the element when linking (using a fragment identifier), scripting, or styling (with CSS).

§inert: Option<&'life str>

A boolean value that makes the browser disregard user input events for the element. Useful when click events are present.

§inputmode: Option<&'life str>

Provides a hint to browsers about the type of virtual keyboard configuration to use when editing this element or its contents. Used primarily on <input> elements, but is usable on any element while in contenteditable mode.

§is: Option<&'life str>

Allows you to specify that a standard HTML element should behave like a registered custom built-in element (see Using custom elements for more details).

§multiple: Option<bool>

This Boolean attribute indicates that multiple options can be selected in the list. If it is not specified, then only one option can be selected at a time. When multiple is specified, most browsers will show a scrolling list box instead of a single line dropdown.

§name: Option<&'life str>

This attribute is used to specify the name of the control.

§required: Option<bool>

A Boolean attribute indicating that an option with a non-empty string value must be selected.

§size: Option<&'life str>

If the control is presented as a scrolling list box (e.g. when multiple is specified), this attribute represents the number of rows in the list that should be visible at one time. Browsers are not required to present a select element as a scrolled list box. The default value is 0.

Note: According to the HTML specification, the default value for size should be 1; however, in practice, this has been found to break some websites, and no other browser currently does that, so Mozilla has opted to continue to return 0 for the time being with Firefox.

Trait Implementations§

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impl<'life> Clone for Select<'life>

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fn clone(&self) -> Select<'life>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'life> Debug for Select<'life>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'life> Default for Select<'life>

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fn default() -> Select<'life>

Returns the “default value” for a type. Read more
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impl<'life> Ord for Select<'life>

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fn cmp(&self, other: &Select<'life>) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
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impl<'life> PartialEq<Select<'life>> for Select<'life>

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fn eq(&self, other: &Select<'life>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'life> PartialOrd<Select<'life>> for Select<'life>

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fn partial_cmp(&self, other: &Select<'life>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<'life> Eq for Select<'life>

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impl<'life> StructuralEq for Select<'life>

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impl<'life> StructuralPartialEq for Select<'life>

Auto Trait Implementations§

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impl<'life> RefUnwindSafe for Select<'life>

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impl<'life> Send for Select<'life>

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impl<'life> Sync for Select<'life>

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impl<'life> Unpin for Select<'life>

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impl<'life> UnwindSafe for Select<'life>

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.