pub struct Object<'life> {Show 29 fields
pub accesskey: Option<&'life str>,
pub archive: Option<&'life str>,
pub autocapitalize: Option<&'life str>,
pub autofocus: Option<bool>,
pub border: Option<&'life str>,
pub class: Option<&'life str>,
pub classid: Option<&'life str>,
pub codebase: Option<&'life str>,
pub codetype: Option<&'life str>,
pub contenteditable: Option<&'life str>,
pub contextmenu: Option<&'life str>,
pub data: Option<BTreeMap<&'life str, &'life str>>,
pub declare: Option<&'life str>,
pub dir: Option<&'life str>,
pub draggable: Option<&'life str>,
pub enterkeyhint: Option<&'life str>,
pub exportparts: Option<&'life str>,
pub form: Option<&'life str>,
pub height: Option<&'life str>,
pub hidden: Option<bool>,
pub id: Option<&'life str>,
pub inert: Option<&'life str>,
pub inputmode: Option<&'life str>,
pub is: Option<&'life str>,
pub name: Option<&'life str>,
pub standby: Option<&'life str>,
pub type_: Option<&'life str>,
pub usemap: Option<&'life str>,
pub width: Option<&'life str>,
}
Expand description
The <object>
HTML element represents an external resource, which can be treated as an image, a nested browsing context, or a resource to be handled by a plugin.
More information: https://developer.mozilla.org/en-US/docs/Web/HTML/Element/object
Fields§
§accesskey: Option<&'life str>
Provides a hint for generating a keyboard shortcut for the current element. This attribute consists of a space-separated list of characters. The browser should use the first one that exists on the computer keyboard layout.
archive: Option<&'life str>
A space-separated list of URIs for archives of resources for the object.
autocapitalize: Option<&'life str>
Controls whether and how text input is automatically capitalized as it is entered/edited by the user. It can have the following values:
off
ornone
, no autocapitalization is applied (all letters default to lowercase)on
orsentences
, the first letter of each sentence defaults to a capital letter; all other letters default to lowercasewords
, the first letter of each word defaults to a capital letter; all other letters default to lowercasecharacters
, all letters should default to uppercase
autofocus: Option<bool>
Indicates that an element is to be focused on page load, or as soon as the <dialog>
it is part of is displayed. This attribute is a boolean, initially false.
border: Option<&'life str>
The width of a border around the control, in pixels.
class: Option<&'life str>
A space-separated list of the classes of the element. Classes allow CSS and JavaScript to select and access specific elements via the class selectors or functions like the method Document.getElementsByClassName()
.
classid: Option<&'life str>
The URI of the object's implementation. It can be used together with, or in place of, the data attribute.
codebase: Option<&'life str>
The base path used to resolve relative URIs specified by classid, data, or archive. If not specified, the default is the base URI of the current document.
codetype: Option<&'life str>
The content type of the data specified by classid.
contenteditable: Option<&'life str>
An enumerated attribute indicating if the element should be editable by the user. If so, the browser modifies its widget to allow editing. The attribute must take one of the following values:
true
or the empty string, which indicates that the element must be editable;false
, which indicates that the element must not be editable.
data: Option<BTreeMap<&'life str, &'life str>>
The address of the resource as a valid URL. At least one of data and type must be defined.
declare: Option<&'life str>
The presence of this Boolean attribute makes this element a declaration only. The object must be instantiated by a subsequent <object>
element. Repeat the <object>
element completely each time the resource is reused.
dir: Option<&'life str>
An enumerated attribute indicating the directionality of the element's text. It can have the following values:
ltr
, which means left to right and is to be used for languages that are written from the left to the right (like English);rtl
, which means right to left and is to be used for languages that are written from the right to the left (like Arabic);auto
, which lets the user agent decide. It uses a basic algorithm as it parses the characters inside the element until it finds a character with a strong directionality, then it applies that directionality to the whole element.
draggable: Option<&'life str>
An enumerated attribute indicating whether the element can be dragged, using the Drag and Drop API. It can have the following values:
true
, which indicates that the element may be draggedfalse
, which indicates that the element may not be dragged.
enterkeyhint: Option<&'life str>
Hints what action label (or icon) to present for the enter key on virtual keyboards.
exportparts: Option<&'life str>
Used to transitively export shadow parts from a nested shadow tree into a containing light tree.
form: Option<&'life str>
The form element, if any, that the object element is associated with (its form owner). The value of the attribute must be an ID of a <form>
element in the same document.
height: Option<&'life str>
The height of the displayed resource, in CSS pixels. — (Absolute values only. NO percentages)
An enumerated attribute indicating that the element is not yet, or is no longer, relevant. For example, it can be used to hide elements of the page that can't be used until the login process has been completed. The browser won't render such elements. This attribute must not be used to hide content that could legitimately be shown.
id: Option<&'life str>
Defines a unique identifier (ID) which must be unique in the whole document. Its purpose is to identify the element when linking (using a fragment identifier), scripting, or styling (with CSS).
inert: Option<&'life str>
A boolean value that makes the browser disregard user input events for the element. Useful when click events are present.
inputmode: Option<&'life str>
Provides a hint to browsers about the type of virtual keyboard configuration to use when editing this element or its contents. Used primarily on <input>
elements, but is usable on any element while in contenteditable
mode.
is: Option<&'life str>
Allows you to specify that a standard HTML element should behave like a registered custom built-in element (see Using custom elements for more details).
name: Option<&'life str>
The name of valid browsing context (HTML5), or the name of the control (HTML 4).
standby: Option<&'life str>
A message that the browser can show while loading the object's implementation and data.
type_: Option<&'life str>
The content type of the resource specified by data. At least one of data and type must be defined.
usemap: Option<&'life str>
A hash-name reference to a <map>
element; that is a '#' followed by the value of a name
of a map element.
width: Option<&'life str>
The width of the display resource, in CSS pixels. — (Absolute values only. NO percentages)
Trait Implementations§
source§impl<'life> Ord for Object<'life>
impl<'life> Ord for Object<'life>
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere Self: Sized,
source§impl<'life> PartialEq<Object<'life>> for Object<'life>
impl<'life> PartialEq<Object<'life>> for Object<'life>
source§impl<'life> PartialOrd<Object<'life>> for Object<'life>
impl<'life> PartialOrd<Object<'life>> for Object<'life>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read more