pub struct area {
pub attributes: AreaAttributes,
pub data_attributes: Vec<(String, Option<String>), Global>,
pub aria_attributes: Vec<(String, Option<String>), Global>,
}
Fields§
§attributes: AreaAttributes
§data_attributes: Vec<(String, Option<String>), Global>
§aria_attributes: Vec<(String, Option<String>), Global>
Trait Implementations§
source§impl TypedElement for area
impl TypedElement for area
§type Attributes = AreaAttributes
type Attributes = AreaAttributes
The attributes of the element.
source§fn from_attributes(
attributes: <area as TypedElement>::Attributes,
data_attributes: Vec<(String, Option<String>), Global>,
aria_attributes: Vec<(String, Option<String>), Global>
) -> area
fn from_attributes( attributes: <area as TypedElement>::Attributes, data_attributes: Vec<(String, Option<String>), Global>, aria_attributes: Vec<(String, Option<String>), Global> ) -> area
Create an element from its attributes.
Auto Trait Implementations§
impl RefUnwindSafe for area
impl Send for area
impl Sync for area
impl Unpin for area
impl UnwindSafe for area
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more