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HtmlConfig

Struct HtmlConfig 

Source
pub struct HtmlConfig {
Show 15 fields pub enable_syntax_highlighting: bool, pub syntax_theme: Option<String>, pub minify_output: bool, pub add_aria_attributes: bool, pub generate_structured_data: bool, pub max_input_size: usize, pub language: String, pub generate_toc: bool, pub allow_unsafe_html: bool, pub sanitize_html: bool, pub generate_full_document: bool, pub max_buffer_size: usize, pub encoding: String, pub enable_math: bool, pub enable_diagrams: bool,
}
Expand description

Configuration options for HTML generation.

Controls various aspects of the HTML generation process including syntax highlighting, accessibility features, and output formatting.

§Examples

use html_generator::HtmlConfig;

let cfg = HtmlConfig::default();
assert!(cfg.add_aria_attributes);
assert_eq!(cfg.language, "en-GB");

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§enable_syntax_highlighting: bool

Enable syntax highlighting for code blocks

§syntax_theme: Option<String>

Theme to use for syntax highlighting

§minify_output: bool

Minify the generated HTML output

§add_aria_attributes: bool

Automatically add ARIA attributes for accessibility

§generate_structured_data: bool

Generate structured data (JSON-LD) based on content

§max_input_size: usize

Maximum size (in bytes) for input content

§language: String

Language for generated content

§generate_toc: bool

Enable table of contents generation

§allow_unsafe_html: bool

Allow raw HTML passthrough in Markdown conversion.

When false (the default), raw HTML tags in Markdown input are stripped from the output, preventing XSS when processing untrusted content. Set to true only when the Markdown source is fully trusted.

§sanitize_html: bool

Sanitize raw HTML using ammonia instead of stripping it.

When true and allow_unsafe_html is also true, the library runs ammonia over the final output to strip dangerous elements (<script>, onclick, etc.) while preserving safe tags like <div>, <span>, and <img>. This provides a secure middle-ground for user-authored HTML.

Has no effect when allow_unsafe_html is false (HTML is already stripped by the Markdown renderer).

§generate_full_document: bool

Wrap output in a full HTML5 document.

When true, the pipeline wraps the generated body in:

<!DOCTYPE html>
<html lang="{language}">
<head><meta charset="utf-8"><title>…</title>{meta}{json-ld}</head>
<body>{content}</body>
</html>

SEO meta tags and JSON-LD are placed in <head>, and the language field is injected as the lang attribute. When false (the default), only an HTML fragment is returned.

§max_buffer_size: usize

Maximum buffer size for file I/O operations (default: 16MB).

Controls the upper bound on buffer allocation when reading input files. Adjust this if you need to process unusually large documents or want to constrain memory usage.

§encoding: String

The encoding for file I/O (defaults to “utf-8”).

This field is used by markdown_file_to_html when reading or writing files. In-memory functions ignore it.

§enable_math: bool

Render $..$ and $$..$$ LaTeX math spans to inline MathML.

Pure server-side: no client-side JavaScript bundle required, browsers render MathML natively. Powered by pulldown-latex behind the math feature (on by default). When false, math spans are passed through as-is.

§enable_diagrams: bool

Rewrite \u{60}\u{60}\u{60}mermaid fenced code blocks for client-side mermaid.js.

The CommonMark engine emits these as <pre><code class="language-mermaid">…</code></pre>. With this flag on, the post-processing step rewrites them to <pre class="mermaid">…</pre> so the standard mermaid.js loader picks them up. The page must still include <script type="module">…mermaid.initialize…</script> for the diagrams to actually render.

Implementations§

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impl HtmlConfig

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pub fn builder() -> HtmlConfigBuilder

Creates a new HtmlConfig using the builder pattern.

§Examples
use html_generator::HtmlConfig;

let config = HtmlConfig::builder()
    .with_syntax_highlighting(true, Some("monokai".to_string()))
    .with_language("en-GB")
    .build()
    .unwrap();
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pub fn validate(&self) -> Result<()>

Validates the configuration settings.

Checks that all configuration values are within acceptable ranges and conform to required formats.

§Returns

Returns Ok(()) if the configuration is valid, or an appropriate error if validation fails.

§Examples
use html_generator::HtmlConfig;

let cfg = HtmlConfig::default();
cfg.validate().unwrap();
§Errors

Returns crate::error::HtmlError::InvalidInput if language is not a valid BCP 47 code or max_input_size is below constants::MIN_INPUT_SIZE.

Trait Implementations§

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impl Clone for HtmlConfig

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fn clone(&self) -> HtmlConfig

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for HtmlConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for HtmlConfig

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<MarkdownConfig> for HtmlConfig

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fn from(mc: MarkdownConfig) -> Self

Converts to this type from the input type.
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impl PartialEq for HtmlConfig

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fn eq(&self, other: &HtmlConfig) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for HtmlConfig

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impl StructuralPartialEq for HtmlConfig

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> ArchivePointee for T

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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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Converts some archived metadata to the pointer metadata for itself.
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Immutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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Deserializes using the given deserializer
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Compare self to key and return true if they are equal.
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

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type Metadata = ()

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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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Perform a zero-cost type-safe upcast to a wider type within the Wasm bindgen generics type system. Read more