[−][src]Crate hreq
hreq is a user first async http client.
Early days
This library needs road testing. Bug reports and PRs are very welcome!
Principles
The principles of this library are:
- User first API built on the http crate.
- Blocking or async.
- Pure rust.
use hreq::prelude::*; fn main() -> Result<(), hreq::Error> { // Use plain http API request builder with // trait extensions for extra convenience // in handling query parameters and other // request configurations. let response = Request::builder() .uri("https://myapi.acme.com/ingest") .query("api_key", "secret") .call().block()?; // More convenience on the http response. // Like shortcuts to read or parse // response headers. let x_req_id = response.header_as::<usize>("x-req-id") .unwrap(); // A Body type with easy ways to // get the content. let mut body = response.into_body(); let contents = body.read_to_string().block()?; assert_eq!(contents, "Hello world!"); Ok(()) }
User first
User first means that in situations where there are trade offs between ergonomics and performance, or ergonomics and correctness, extra weight will be put towards ergonomics. hreq does not attempt to win any performance or benchmark competitions at the same time as it should not be particularly slow or wasteful of system resources.
http crate
Most rust http clients use some variant of the http crate. The typical way is to copy the http crate source into the local source tree and extend it from there.
However copying the source comes with a trade off for the
user. When writing a service that uses both a web server and
client crate, one often ends up with similar, but not exactly the
same versions of types like http::Request
and http::Response
.
hreq works using extension traits only. It re-exports the http crate, but does not copy it into the source tree. It therefore adheres strictly to the exact API definition as set out by the http crate as well as avoids furthering the confusion of having multiple types with the same name.
Blocking and async
Rust's async story is fantastic, but not every situation requires
async. hreq "fakes" being a blocking library by default having a
very minial tokio runtime (rt-core
) combined with a .block()
call that is placed where we expect an .await
in an async
situation.
use hreq::prelude::*; let res = Request::get("https://www.google.com") .call().block();
Why?
hreq is async through-and-through and ultimately relies on an
async variant of TcpStream
for it to function. TcpStream
in
turn needs to be provided by the runtime (tokio or async-std)
because the TCP socket is one of those things that is tightly
integrated with the async event loop.
There are talks of rust providing a simple single threaded
executor as part of the std lib. This only solves half of the
problem since TcpStream
is tightly integrated with the event
loop and (so far) that is not considered for std.
Async runtime
The async runtime is "pluggable" and comes in some different flavors.
AsyncStd
. Requires the featureasync-std
. Supports.block()
.TokioDefault
. The default option. A minimal tokiort-core
which executes calls in one single thread. It does nothing until the current thread blocks on a future using.block()
.TokioShared
. Picks up on a shared runtime by using aHandle
. This runtime cannot use the.block()
extension trait since that requires having a direct connection to the tokioRuntime
.TokioOwned
. Uses a preconfigured tokioRuntime
that is "handed over" to hreq.
How to configure the options is explained in AsyncRuntime
.
Agent, redirect and retries
All calls in hreq goes through an Agent
. The agent provides
three main functions:
- Retries
- Connection pooling
- Cookie handling
However the simplest use of hreq creates a new agent for every call, which means connection pooling and cookie handling is only happening to a limited extent (when following redirects).
use hreq::prelude::*; let res1 = Request::get("https://www.google.com") .call().block(); // creates a new agent // this call doesn't reuse any cookies or connections. let res2 = Request::get("https://www.google.com") .call().block(); // creates another new agent
To use connection pooling and cookies between multiple calls, we need to create an agent.
use hreq::prelude::*; use hreq::Agent; let mut agent = Agent::new(); let req1 = Request::get("https://www.google.com") .with_body(()).unwrap(); let res1 = agent.send(req1).block(); let req2 = Request::get("https://www.google.com") .with_body(()).unwrap(); // this call (tries to) reuse the connection in // req1 since we are using the same agent. let res2 = agent.send(req2).block();
Retries
The internet is a dangerous place and http requests fail all the time. hreq tries to be helpful and has a built in retries by default. However it will only retry when appropriate.
- The default number of retries is 5 with a backoff going 125, 250, 500, 1000 milliseconds.
- Only for idempotent methods: GET, HEAD, OPTIONS, TRACE, PUT and DELETE.
- Only when the encountered error is retryable, such as BrokenPipe, ConnectionAborted, ConnectionReset, Interrupted.
To disable retries, one must use a configured agent:
use hreq::prelude::*; use hreq::Agent; let mut agent = Agent::new(); agent.retries(0); // disable all retries let req = Request::get("https://www.google.com") .with_body(()).unwrap(); let res = agent.send(req).block();
Redirects
By default hreq follows up to 5 redirects. This currently works only for "standard" redirects such as 301, 302 etc. There are plans to also support 307 and 308 with the Expect-100 mechanic. Redirects can be turned off by using an explicit agent in the same way as for retries.
Compression
hreq supports content compression both for requests and responses. The
feature is enabled by receving or setting the content-encoding
header
to gzip
. Currently hreq only supports gzip
.
Example request with gzip body:
use hreq::prelude::*; let res = Request::post("https://my-special-server/content") .header("content-encoding", "gzip") // enables gzip compression .send("request that is compressed".to_string()).block();
The automatic compression and decompression can be turned off,
see content_encode
and content_decode
.
Charset
Similarly to body compression hreq provides an automatic way of
encoding and decoding text in request/response bodies. Rust uses
utf-8 for String
and assumes text bodies should be encoded as
utf-8. Using the content-type
we can change how hreq handles
both requests and responses.
Example sending an iso-8859-1 encoded body.
use hreq::prelude::*; // This is a &str in rust default utf-8 let content = "Und in die Bäumen hängen Löwen und Bären"; let req = Request::post("https://my-euro-server/") // This header converts the body to iso8859-1 .header("content-type", "text/plain; charset=iso8859-1") .send(content).block();
Receiving bodies of other charset is mostly transparent to the
user. It will decode the body to utf-8 if a content-type
header
is present in the response.
Only content types with a mime type text/*
will be decoded.
The charset encoding does not need to work only with utf-8. It
can transcode between different encodings as appropriate. See
charset_encode_source
and charset_decode_target
.
Body size
Depending on how a body is provided to a request hreq may or may
not be able to know the total body size. For example, when the
body provided as a string hreq will set the content-size
header,
and when the body is a Reader
, hreq will not know the content
size, but it can be set by the user.
If the content size is not known for HTTP1.1, hreq is forced to
use transfer-encoding: chunked
. For HTTP2, this problem never
arises.
JSON
By default, hreq uses the serde crate to send and receive JSON encoded bodies. Because serde is so ubiquitous in Rust, this feature is enabled by default.
use hreq::Body; use serde_derive::Serialize; #[derive(Serialize)] struct MyJsonThing { name: String, age: u8, } let json = MyJsonThing { name: "Karl Kajal".to_string(), age: 32, }; let body = Body::from_json(&json);
Capabilities
- Async or blocking
- Pure rust
- HTTP/2 and HTTP/1.1
- TLS (https)
- Timeout for entire request and reading the response
- Switchable async runtime (
tokio
orasync-std
) - Single threaded by default
- Built as an extension to
http
crate. - Query parameter manipulation in request builder
- Many ways to create a request body
- Follow redirects
- Retry on connection problems
- HTTP/1.1 transfer-encoding chunked
- Gzip encode/decode
- Charset encode/decode
- Connection pooling
- JSON serialize/deserialize
- Cookies
Re-exports
pub use http; |
Modules
prelude | A "prelude" for users of the hreq crate. |
Structs
Agent | Agents provide redirects, connection pooling, cookies and retries. |
Body | Body of an http request or response. |
Cookie | Representation of an HTTP cookie. |
Enums
AsyncRuntime | Switches between different async runtimes. |
Error | Errors from hreq. |
Traits
BlockExt | Blocks on a |
RequestBuilderExt | Extends |
RequestExt | Extends |
ResponseExt | Extends |