pub struct EngineHandle {}Expand description
Handle to the underlying browser engine.
Implementations§
Source§impl EngineHandle
impl EngineHandle
Trait Implementations§
Source§impl Clone for EngineHandle
impl Clone for EngineHandle
Source§fn clone(&self) -> EngineHandle
fn clone(&self) -> EngineHandle
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EngineHandle
impl Debug for EngineHandle
Auto Trait Implementations§
impl Freeze for EngineHandle
impl RefUnwindSafe for EngineHandle
impl Send for EngineHandle
impl Sync for EngineHandle
impl Unpin for EngineHandle
impl UnsafeUnpin for EngineHandle
impl UnwindSafe for EngineHandle
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts
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if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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