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CallGraph

Struct CallGraph 

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pub struct CallGraph {
    pub total_callee_names: usize,
    pub resolved_callee_names: usize,
    /* private fields */
}
Expand description

Call graph for a codebase.

Uses an index-based representation: node strings are interned into a Vec<String> and all adjacency, BFS, and PageRank structures operate on u32 indices. This avoids per-BFS-call HashMap<String, …> allocations that otherwise grow unbounded under approximate betweenness (k=256 calls × ~400 MB/call).

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§total_callee_names: usize

Total callee names found in ASTs across all functions

§resolved_callee_names: usize

Callee names that resolved to a known internal function ID

Implementations§

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impl CallGraph

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pub fn new() -> Self

Create an empty call graph

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pub fn intern(&mut self, id: String) -> u32

Intern a node string, returning its u32 index (allocated if new).

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pub fn node_count(&self) -> usize

Number of nodes in the graph.

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pub fn edge_count(&self) -> usize

Total number of directed edges in the graph.

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pub fn contains(&self, id: &str) -> bool

Returns true if id is a node in this graph.

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pub fn callees_of<'a>( &'a self, id: &str, ) -> Option<impl Iterator<Item = &'a str>>

Returns an iterator over callee IDs for the given function, or None if not found.

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pub fn add_adj(&mut self, caller_idx: u32, callee_idx: u32)

Add a directed edge from caller_idx to callee_idx (index-based, no interning).

Both indices must already be interned. Used by lib.rs during fast graph construction to avoid redundant string lookups after intern has already been called.

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pub fn all_ids(&self) -> impl Iterator<Item = &str>

Iterate over all interned function IDs in the graph.

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pub fn add_node(&mut self, function_id: String)

Add a function to the graph (interning its ID).

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pub fn add_edge(&mut self, caller: String, callee: String)

Add a call edge (caller -> callee), interning both nodes.

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pub fn fan_in(&self, function_id: &str) -> usize

Calculate fan-in for a function (number of callers).

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pub fn fan_out(&self, function_id: &str) -> usize

Calculate fan-out for a function (number of callees).

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pub fn pagerank( &self, damping: f64, max_iterations: usize, epsilon: f64, ) -> HashMap<String, f64>

Calculate PageRank for all functions.

Uses Vec indexed by node index with swap-buffer iteration — no per-iteration HashMap allocations.

§Arguments
  • damping - Damping factor (typically 0.85)
  • max_iterations - Upper bound on iterations (typically 20-50)
  • epsilon - Convergence threshold; stop early when max delta < epsilon (e.g. 1e-6)
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pub fn betweenness_centrality_approx(&self, k: usize) -> HashMap<String, f64>

Calculate betweenness centrality using pivoted source sampling (approximate).

Uses systematic k-source sampling: selects k sources evenly spaced through the sorted node list and scales contributions by N/k. This gives an unbiased estimator of exact betweenness with O(k × (N+E)) complexity instead of O(N × (N+E)).

Falls back to exact computation when self.node_count() <= k.

BFS working buffers (stack, pred, sigma, dist, delta) are pre-allocated once and reused across all k iterations via .clear() / .fill() — RSS is flat regardless of k.

§Arguments
  • k - Number of pivot sources to sample (higher = more accurate, more time)
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pub fn betweenness_centrality(&self) -> HashMap<String, f64>

Calculate betweenness centrality for all functions (exact).

Uses Brandes’ algorithm: O(N × (N+E)). For large graphs use betweenness_centrality_approx instead.

BFS working buffers are pre-allocated once and reused across all N iterations.

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pub fn find_strongly_connected_components( &self, ) -> HashMap<String, (usize, usize)>

Find strongly connected components using iterative Tarjan’s algorithm.

Returns a map from function ID to (scc_id, scc_size). Functions in the same SCC form a cyclic dependency group.

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pub fn compute_dependency_depth(&self) -> HashMap<String, Option<usize>>

Compute dependency depth for all functions.

Returns a map from function ID to depth (0 = entry point, None = unreachable).

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pub fn build_fan_in_map(&self) -> HashMap<String, usize>

Build a map from function ID to its fan-in count in O(N + E).

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pub fn is_entry_point(&self, function_id: &str) -> bool

Check if a function is likely an entry point.

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pub fn metrics_for( &self, function_id: &str, pagerank_scores: &HashMap<String, f64>, betweenness_scores: &HashMap<String, f64>, ) -> GraphMetrics

Calculate all graph metrics for a function.

Trait Implementations§

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impl Clone for CallGraph

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fn clone(&self) -> CallGraph

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CallGraph

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CallGraph

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize

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type Init = T

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Performs the conversion.
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