pub enum DescriptorType {
ShaderResource,
ConstantBuffer,
UnorderedAccess,
Sampler,
PushConstants,
}Expand description
Describes the type of descriptor binding to create.
Variants§
ShaderResource
Used for textures or structured buffers.
ConstantBuffer
Used for cbuffers.
UnorderedAccess
Used for read-write textures.
Sampler
Used for texture samplers.
PushConstants
Used for push constants
Trait Implementations§
Source§impl Clone for DescriptorType
impl Clone for DescriptorType
Source§fn clone(&self) -> DescriptorType
fn clone(&self) -> DescriptorType
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for DescriptorType
Source§impl<'de> Deserialize<'de> for DescriptorType
impl<'de> Deserialize<'de> for DescriptorType
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Hash for DescriptorType
impl Hash for DescriptorType
Auto Trait Implementations§
impl Freeze for DescriptorType
impl RefUnwindSafe for DescriptorType
impl Send for DescriptorType
impl Sync for DescriptorType
impl Unpin for DescriptorType
impl UnsafeUnpin for DescriptorType
impl UnwindSafe for DescriptorType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more