pub trait Application:
Send
+ Sync
+ 'static {
type Outbound: OutboundMessage;
// Required methods
fn on_outbound_message<'life0, 'life1, 'async_trait>(
&'life0 self,
msg: &'life1 Self::Outbound,
) -> Pin<Box<dyn Future<Output = OutboundDecision> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn on_inbound_message<'life0, 'life1, 'async_trait>(
&'life0 self,
msg: &'life1 Message,
) -> Pin<Box<dyn Future<Output = InboundDecision> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn on_logout<'life0, 'life1, 'async_trait>(
&'life0 mut self,
reason: &'life1 str,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn on_logon<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
}Expand description
The application users of HotFIX can implement to hook into the engine.
Required Associated Types§
Required Methods§
Sourcefn on_outbound_message<'life0, 'life1, 'async_trait>(
&'life0 self,
msg: &'life1 Self::Outbound,
) -> Pin<Box<dyn Future<Output = OutboundDecision> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn on_outbound_message<'life0, 'life1, 'async_trait>(
&'life0 self,
msg: &'life1 Self::Outbound,
) -> Pin<Box<dyn Future<Output = OutboundDecision> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Called when a message is sent to the engine to be sent to the counterparty.
This is invoked before the raw message is persisted in the message store.
Sourcefn on_inbound_message<'life0, 'life1, 'async_trait>(
&'life0 self,
msg: &'life1 Message,
) -> Pin<Box<dyn Future<Output = InboundDecision> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn on_inbound_message<'life0, 'life1, 'async_trait>(
&'life0 self,
msg: &'life1 Message,
) -> Pin<Box<dyn Future<Output = InboundDecision> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Called when a message is received from the counterparty.
This is invoked after the message is verified by the session layer.