ImmunityMemory

Struct ImmunityMemory 

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pub struct ImmunityMemory { /* private fields */ }
Expand description

Immunity Memory - Persistent storage of learned attack patterns

Like biological immune memory, remembers past threats.

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impl ImmunityMemory

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pub fn new() -> Self

Create new immunity memory

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pub fn record(&self, pattern: AttackPattern)

Record a new attack pattern

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pub fn is_known(&self, signature: &[u8; 32]) -> bool

Check if a pattern is known

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pub fn get_pattern(&self, signature: &[u8; 32]) -> Option<AttackPattern>

Get pattern by signature

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pub fn patterns_by_category( &self, category: AttackCategory, ) -> Vec<AttackPattern>

Get all patterns of a category

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pub fn high_confidence_patterns( &self, min_confidence: f64, ) -> Vec<AttackPattern>

Get high-confidence patterns

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pub fn pattern_count(&self) -> usize

Get total patterns stored

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pub fn total_blocked(&self) -> u64

Get total blocked count

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pub fn threat_statistics(&self) -> HashMap<AttackCategory, u64>

Get most common attack categories

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impl Default for ImmunityMemory

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fn default() -> Self

Returns the “default value” for a type. Read more

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where T: 'static + ?Sized,

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