pub trait PointsNearBall<P, K> {
// Required method
fn points_near_ball(
&self,
position: &P,
radius: f64,
) -> impl Iterator<Item = K>;
// Provided method
fn is_all_pairs() -> bool { ... }
}Expand description
Find all points in the given ball.
Required Methods§
Sourcefn points_near_ball(&self, position: &P, radius: f64) -> impl Iterator<Item = K>
fn points_near_ball(&self, position: &P, radius: f64) -> impl Iterator<Item = K>
Find all the points that might be in the given ball.
points_near_ball will iterate over all points in the given ball and
possibly others as well. The spatial data structure may iterate over
the points in any order.
§Example
use hoomd_spatial::{PointUpdate, PointsNearBall, VecCell};
let mut vec_cell = VecCell::default();
vec_cell.insert(0, [1.25, 0.0].into());
vec_cell.insert(1, [3.25, 0.75].into());
vec_cell.insert(2, [-10.0, 12.0].into());
for key in vec_cell.points_near_ball(&[2.0, 0.0].into(), 1.0) {
println!("{key}");
}Prints (in any order):
0
1Provided Methods§
Sourcefn is_all_pairs() -> bool
fn is_all_pairs() -> bool
Is this spatial data structures AllPairs?
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.