pub enum Mood {
Neutral,
Happy,
Sad,
}Expand description
How the honk should feel: neutral, or the outcome of a command.
Variants§
Implementations§
Trait Implementations§
impl Copy for Mood
impl Eq for Mood
impl StructuralPartialEq for Mood
Auto Trait Implementations§
impl Freeze for Mood
impl RefUnwindSafe for Mood
impl Send for Mood
impl Sync for Mood
impl Unpin for Mood
impl UnsafeUnpin for Mood
impl UnwindSafe for Mood
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.