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Player

Struct Player 

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pub struct Player {
Show 21 fields pub main_town: String, pub main_hero: String, pub active_player: bool, pub team: usize, pub can_be_human_player: bool, pub can_be_computer_player: bool, pub behaviour: String, pub capture_ability: u8, pub start_hero: String, pub hero_in_town: bool, pub reserve_heroes: Vec<String>, pub add_hero_trigger: Trigger, pub remove_hero_trigger: Trigger, pub victory_message_ref: FileRef, pub defeat_message_ref: FileRef, pub race: String, pub color: String, pub can_be_disabled: bool, pub attractors: Vec<String>, pub tavern_filter: TavernFilter, pub deny_fog_of_war_for_allies: Vec<String>,
}

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§main_town: String§main_hero: String§active_player: bool§team: usize§can_be_human_player: bool§can_be_computer_player: bool§behaviour: String§capture_ability: u8§start_hero: String§hero_in_town: bool§reserve_heroes: Vec<String>§add_hero_trigger: Trigger§remove_hero_trigger: Trigger§victory_message_ref: FileRef§defeat_message_ref: FileRef§race: String§color: String§can_be_disabled: bool§attractors: Vec<String>§tavern_filter: TavernFilter§deny_fog_of_war_for_allies: Vec<String>

Trait Implementations§

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impl Clone for Player

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fn clone(&self) -> Player

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Player

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Player

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Homm5Type for Player

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impl Serialize for Player

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.