pub struct Thead(pub Entity);Tuple Fields§
§0: EntityTrait Implementations§
Source§impl AsEntity for Thead
impl AsEntity for Thead
fn as_entity(&self) -> Entity
fn try_get_cmp<'a, C: 'static>(
&self,
) -> Option<OwningRef<OwningRef<OwningHandle<Rc<RefCell<Box<dyn DynStorage + 'static>>>, Ref<'a, Box<dyn DynStorage>>>, SimpleStorage<C>>, C>>where
Self: Sized,
fn try_get_cmp_mut<'a, C: 'static>(
&self,
) -> Option<OwningRefMut<StorageGuard<'a, C, OwningRefMut<OwningHandle<Rc<RefCell<Box<dyn DynStorage + 'static>>>, RefMut<'a, Box<dyn DynStorage>>>, SimpleStorage<C>>>, C>>where
Self: Sized,
fn get_cmp<'a, C: 'static>(
&self,
) -> OwningRef<OwningRef<OwningHandle<Rc<RefCell<Box<dyn DynStorage + 'static>>>, Ref<'a, Box<dyn DynStorage>>>, SimpleStorage<C>>, C>where
Self: Sized,
fn get_cmp_mut<'a, C: 'static>(
&self,
) -> OwningRefMut<StorageGuard<'a, C, OwningRefMut<OwningHandle<Rc<RefCell<Box<dyn DynStorage + 'static>>>, RefMut<'a, Box<dyn DynStorage>>>, SimpleStorage<C>>>, C>where
Self: Sized,
fn get_cmp_mut_or<'a, C: 'static>(
&self,
f: impl FnOnce() -> C,
) -> OwningRefMut<StorageGuard<'a, C, OwningRefMut<OwningHandle<Rc<RefCell<Box<dyn DynStorage + 'static>>>, RefMut<'a, Box<dyn DynStorage>>>, SimpleStorage<C>>>, C>where
Self: Sized,
fn get_cmp_mut_or_default<'a, C: 'static + Default>(
&self,
) -> OwningRefMut<StorageGuard<'a, C, OwningRefMut<OwningHandle<Rc<RefCell<Box<dyn DynStorage + 'static>>>, RefMut<'a, Box<dyn DynStorage>>>, SimpleStorage<C>>>, C>where
Self: Sized,
fn remove_cmp<C: 'static>(&self)where
Self: Sized,
fn find_in_ancestors<Q: Query>(&self) -> Vec<Q::Fetch>
fn try_find_first_in_ancestors<Q: Query>(&self) -> Option<Q::Fetch>
fn find_first_in_ancestors<Q: Query>(&self) -> Q::Fetch
fn find_in_descendants<Q: Query>(&self) -> Vec<Q::Fetch>
fn find_in_children<Q: Query>(&self) -> Vec<Q::Fetch>
fn try_find_first_in_descendants<Q: Query>(&self) -> Option<Q::Fetch>
fn try_find_first_in_children<Q: Query>(&self) -> Option<Q::Fetch>
fn find_first_in_descendants<Q: Query>(&self) -> Q::Fetch
fn find_first_in_children<Q: Query>(&self) -> Q::Fetch
fn has_cmp<C: 'static>(&self) -> boolwhere
Self: Sized,
fn remove(&self)
fn is_dead(&self) -> bool
fn add_component<T: 'static>(&self, component: T)
fn component<T: 'static>(self, component: T) -> Selfwhere
Self: Sized,
Source§impl Element for Thead
impl Element for Thead
fn add_child(&self, child: impl Element)
fn child(self, child: impl Element) -> Self
fn add_children<Item: Element>(&self, children: impl IntoIterator<Item = Item>)
fn children<Item: Element>( self, children: impl IntoIterator<Item = Item>, ) -> Self
fn leave_parent(self)
fn add_child_at(&self, at_id: usize, child: impl Element)
fn add_child_signal<S, E>(&self, signal: S)
fn child_signal<S, E>(self, signal: S) -> Self
fn set_class_tagged<Tag: Hash + 'static>( &self, tag: Tag, style: impl Into<Style>, )
fn set_class_typed<Type: 'static>(&self, style: Style)
fn set_class(&self, style: impl Into<Style>)
fn add_class(&self, style: impl Into<Style>)
fn class(self, style: impl Into<Style>) -> Self
fn class_tagged<Tag: Hash + 'static>( self, tag: Tag, style: impl Into<Style>, ) -> Self
fn class_typed<Type: 'static>(self, style: Style) -> Self
fn set_class_signal<S, I>(&self, signal: S)
fn class_signal<S, I>(self, signal: S) -> Self
fn set_class_typed_signal<Type, S, I>(&self, signal: S)
fn class_typed_signal<Type, S, I>(self, signal: S) -> Self
fn set_class_tagged_signal<Tag, S, I>(&self, tag: Tag, signal: S)
fn class_tagged_signal<Tag, S, I>(self, tag: Tag, signal: S) -> Self
fn set_attr<'k, 'v>( &self, key: impl Into<Cow<'k, str>>, value: impl Into<Cow<'v, str>>, )
fn attr<'k, 'v>( self, key: impl Into<Cow<'k, str>>, value: impl Into<Cow<'v, str>>, ) -> Self
fn set_bool_attr<'k>(&self, key: impl Into<Cow<'k, str>>, value: bool)
fn bool_attr<'k>(self, key: impl Into<Cow<'k, str>>, value: bool) -> Self
fn remove_attr<'k>(&self, key: impl Into<Cow<'k, str>>)
fn set_attr_signal<'k, 'v, S, K, V>(&self, signal: S)
fn attr_signal<'k, 'v, S, K, V>(self, x: S) -> Self
fn set_bool_attr_signal<'k, S, K>(&self, attr: K, signal: S)
fn bool_attr_signal<'k, S, K>(self, attr: K, x: S) -> Self
fn set_text<'a>(&self, text: impl Into<Cow<'a, str>>)
fn text<'a>(self, x: impl Into<Cow<'a, str>>) -> Self
fn set_text_signal<'a, S, I>(&self, signal: S)
fn text_signal<'a, S, I>(self, x: S) -> Self
fn set_style(&self, style: impl AppendProperty)
fn style(self, style: impl AppendProperty) -> Self
fn remove_style(&self)
fn set_style_signal<S, I>(&self, signal: S)where
I: AppendProperty,
S: Signal<Item = I> + 'static,
fn style_signal<S, I>(self, signal: S) -> Selfwhere
I: AppendProperty,
S: Signal<Item = I> + 'static,
fn mark<T: 'static>(self) -> Self
fn unmark<T: 'static>(self) -> Self
fn mark_signal<T: 'static, S>(self, signal: S) -> Self
fn with_component<T: 'static>(self, f: impl FnOnce(&Self) -> T) -> Self
fn replace_with<T: Element>(&self, other: T) -> T
fn with(self, f: impl FnOnce(&Self)) -> Self
fn erase(&self) -> SomeElement
impl Copy for Thead
impl Eq for Thead
impl StructuralPartialEq for Thead
Auto Trait Implementations§
impl Freeze for Thead
impl RefUnwindSafe for Thead
impl Send for Thead
impl Sync for Thead
impl Unpin for Thead
impl UnwindSafe for Thead
Blanket Implementations§
Source§impl<T> Blur for Twhere
T: Element,
impl<T> Blur for Twhere
T: Element,
fn add_on_blur(&self, f: impl FnMut(FocusEvent) + 'static)
fn on_blur(self, f: impl FnMut(FocusEvent) + 'static) -> Selfwhere
Self: Sized,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more