pub struct Line(pub Entity);Tuple Fields§
§0: EntityImplementations§
Source§impl Line
impl Line
pub fn x1(self, x1: impl Num + ToString) -> Self
pub fn set_x1(&self, x1: impl Num + ToString)
pub fn x2(self, x2: impl Num + ToString) -> Self
pub fn set_x2(&self, x2: impl Num + ToString)
pub fn y1(self, y1: impl Num + ToString) -> Self
pub fn set_y1(&self, y1: impl Num + ToString)
pub fn y2(self, y2: impl Num + ToString) -> Self
pub fn set_y2(&self, y2: impl Num + ToString)
pub fn path_length(self, path_length: impl Num + ToString) -> Self
pub fn set_path_length(&self, path_length: impl Num + ToString)
Trait Implementations§
Source§impl AsElement for Line
impl AsElement for Line
fn add_child<T: AsElement>(&self, child: T)
fn child(self, child: impl AsElement) -> Self
fn with_child<T: AsElement>(self, f: impl FnOnce(&Self) -> T) -> Self
fn add_children<Item: AsElement>( &self, children: impl IntoIterator<Item = Item>, )
fn children<Item: AsElement>( self, children: impl IntoIterator<Item = Item>, ) -> Self
fn leave_parent(self)
Source§fn add_child_at<T: AsElement>(&self, at_index: usize, child: T)
fn add_child_at<T: AsElement>(&self, at_index: usize, child: T)
add a child at an index, useful to update tables without regenerating the whole container element
fn add_child_signal<S, E>(&self, signal: S)
fn child_signal<S, E>(self, signal: S) -> Self
fn set_class_tagged<Tag: Hash + 'static>( &self, tag: Tag, style: impl Into<Style>, )
fn set_class_typed<Type: 'static>(&self, style: impl Into<Style>)
fn set_class(&self, style: impl Into<Style>)
fn add_class(&self, style: impl Into<Style>)
fn class(self, style: impl Into<Style>) -> Self
fn class_tagged<Tag: Hash + 'static>( self, tag: Tag, style: impl Into<Style>, ) -> Self
fn class_typed<Type: 'static>(self, style: impl Into<Style>) -> Self
fn set_class_signal<S, I>(&self, signal: S)
fn class_signal<S, I>(self, signal: S) -> Self
fn set_class_typed_signal<Type, S, I>(&self, signal: S)
fn class_typed_signal<Type, S, I>(self, signal: S) -> Self
fn set_class_tagged_signal<Tag, S, I>(&self, tag: Tag, signal: S)
fn class_tagged_signal<Tag, S, I>(self, tag: Tag, signal: S) -> Self
fn get_attr<'k>(&self, key: impl Into<Cow<'k, str>>) -> Option<String>
fn set_attr<'k, 'v>( &self, key: impl Into<Cow<'k, str>>, value: impl Into<Cow<'v, str>>, )
fn attr<'k, 'v>( self, key: impl Into<Cow<'k, str>>, value: impl Into<Cow<'v, str>>, ) -> Self
fn set_bool_attr<'k>(&self, key: impl Into<Cow<'k, str>>, value: bool)
fn bool_attr<'k>(self, key: impl Into<Cow<'k, str>>, value: bool) -> Self
fn remove_attr<'k>(&self, key: impl Into<Cow<'k, str>>)
fn set_attr_signal<'k, 'v, S, K, V>(&self, attr: K, signal: S)
fn attr_signal<'k, 'v, S, K, V>(self, attr: K, signal: S) -> Self
fn set_bool_attr_signal<'k, S, K>(&self, attr: K, signal: S)
fn bool_attr_signal<'k, S, K>(self, attr: K, signal: S) -> Self
fn set_text<'a>(&self, text: impl Into<Cow<'a, str>>)
fn text<'a>(self, x: impl Into<Cow<'a, str>>) -> Self
fn set_text_signal<'a, S, I>(&self, signal: S)
fn text_signal<'a, S, I>(self, x: S) -> Self
fn set_style(&self, style: impl AppendProperty)
fn style(self, style: impl AppendProperty) -> Self
fn remove_style(&self)
fn set_style_signal<S, I>(&self, signal: S)where
I: AppendProperty,
S: Signal<Item = I> + 'static,
fn style_signal<S, I>(self, signal: S) -> Selfwhere
I: AppendProperty,
S: Signal<Item = I> + 'static,
fn mark<T: 'static>(self) -> Self
fn unmark<T: 'static>(self) -> Self
fn mark_signal<T: 'static, S>(self, signal: S) -> Self
fn with_component<T: 'static>(self, f: impl FnOnce(&Self) -> T) -> Self
fn replace_with<T: AsElement>(&self, other: T) -> T
fn parent(&self) -> Element
fn as_element(&self) -> Element
Source§impl AsEntity for Line
impl AsEntity for Line
fn as_entity(&self) -> Entity
fn try_get_cmp<'a, C: 'static>(
&self,
) -> Option<OwningRef<StorageGuard<C, StorageRef<'a, C>>, C>>where
Self: Sized,
fn try_get_cmp_mut<'a, C: 'static>(
&self,
) -> Option<OwningRefMut<StorageGuardMut<C, StorageRefMut<'a, C>>, C>>where
Self: Sized,
fn get_cmp<'a, C: 'static>( &self, ) -> OwningRef<StorageGuard<C, StorageRef<'a, C>>, C>
fn get_cmp_mut<'a, C: 'static>( &self, ) -> OwningRefMut<StorageGuardMut<C, StorageRefMut<'a, C>>, C>
fn get_cmp_mut_or<'a, C: 'static>( &self, f: impl FnOnce() -> C, ) -> OwningRefMut<StorageGuardMut<C, StorageRefMut<'a, C>>, C>
fn get_cmp_mut_or_default<'a, C: 'static + Default>( &self, ) -> OwningRefMut<StorageGuardMut<C, StorageRefMut<'a, C>>, C>
fn remove_cmp<C: 'static>(&self)where
Self: Sized,
fn find_in_ancestors<Q: Query>(&self) -> Vec<Q::Fetch>
fn try_find_first_in_ancestors<Q: Query>(&self) -> Option<Q::Fetch>
fn find_first_in_ancestors<Q: Query>(&self) -> Q::Fetch
fn find_in_descendants<Q: Query>(&self) -> Vec<Q::Fetch>
fn find_in_children<Q: Query>(&self) -> Vec<Q::Fetch>
fn try_find_first_in_descendants<Q: Query>(&self) -> Option<Q::Fetch>
fn try_find_first_in_children<Q: Query>(&self) -> Option<Q::Fetch>
fn find_first_in_descendants<Q: Query>(&self) -> Q::Fetch
fn find_first_in_children<Q: Query>(&self) -> Q::Fetch
fn remove(&self)
fn add_component<T: 'static>(&self, component: T)
fn component<T: 'static>(self, component: T) -> Selfwhere
Self: Sized,
fn has_cmp<C: 'static>(&self) -> boolwhere
Self: Sized,
fn is_dead(&self) -> bool
fn spawn(&self, f: impl Future<Output = ()> + 'static)
fn spawn_in<F: FnOnce(&Self) -> Fut, Fut: Future<Output = ()> + 'static>(
self,
f: F,
) -> Selfwhere
Self: Sized,
impl Copy for Line
impl Eq for Line
impl StructuralPartialEq for Line
Auto Trait Implementations§
impl Freeze for Line
impl RefUnwindSafe for Line
impl Send for Line
impl Sync for Line
impl Unpin for Line
impl UnwindSafe for Line
Blanket Implementations§
Source§impl<T> BasicAttrs for Twhere
T: AsElement,
impl<T> BasicAttrs for Twhere
T: AsElement,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more