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Pending

Enum Pending 

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pub enum Pending {
Show 20 variants None, Op { op: Operator, count1: usize, }, OpTextObj { op: Operator, count1: usize, inner: bool, }, OpG { op: Operator, count1: usize, }, G, Find { forward: bool, till: bool, }, OpFind { op: Operator, count1: usize, forward: bool, till: bool, }, Replace, VisualTextObj { inner: bool, }, Z, SetMark, GotoMarkLine, GotoMarkChar, SelectRegister, RecordMacroTarget, PlayMacroTarget { count: usize, }, SquareBracketOpen, SquareBracketClose, OpSquareBracketOpen { op: Operator, count1: usize, }, OpSquareBracketClose { op: Operator, count1: usize, },
}

Variants§

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None

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Op

Operator seen; still waiting for a motion / text-object / double-op. count1 is any count pressed before the operator.

Fields

§count1: usize
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OpTextObj

Operator + ‘i’ or ‘a’ seen; waiting for the text-object character.

Fields

§count1: usize
§inner: bool
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OpG

Operator + ‘g’ seen (for dgg).

Fields

§count1: usize
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G

Bare g seen in normal/visual — looking for g, e, E, …

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Find

Bare f/F/t/T — looking for the target char.

Fields

§forward: bool
§till: bool
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OpFind

Operator + f/F/t/T — looking for target char.

Fields

§count1: usize
§forward: bool
§till: bool
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Replace

r pressed — waiting for the replacement char.

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VisualTextObj

Visual mode + i or a pressed — waiting for the text-object character to extend the selection over.

Fields

§inner: bool
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Z

Bare z seen — looking for z (center), t (top), b (bottom).

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SetMark

m pressed — waiting for the mark letter to set.

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GotoMarkLine

' pressed — waiting for the mark letter to jump to its line (lands on first non-blank, linewise for operators).

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GotoMarkChar

` pressed — waiting for the mark letter to jump to the exact (row, col) stored at set time (charwise for operators).

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SelectRegister

" pressed — waiting for the register selector. The next char (az, AZ, 09, or ") sets pending_register.

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RecordMacroTarget

q pressed (not currently recording) — waiting for the macro register name. The macro records every key after the chord resolves, until a bare q ends the recording.

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PlayMacroTarget

@ pressed — waiting for the macro register name to play. count is the prefix multiplier (3@a plays the macro 3 times); 0 means “no prefix” and is treated as 1.

Fields

§count: usize
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SquareBracketOpen

[ pressed in Normal/Visual mode — waiting for the second key. Resolves [[SectionBackward, []SectionEndBackward.

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SquareBracketClose

] pressed in Normal/Visual mode — waiting for the second key. Resolves ]]SectionForward, ][SectionEndForward.

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OpSquareBracketOpen

Operator + [ pending — waiting for second key to pick section motion.

Fields

§count1: usize
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OpSquareBracketClose

Operator + ] pending — waiting for second key to pick section motion.

Fields

§count1: usize

Trait Implementations§

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impl Clone for Pending

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fn clone(&self) -> Pending

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Pending

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Pending

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fn default() -> Pending

Returns the “default value” for a type. Read more
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impl PartialEq for Pending

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fn eq(&self, other: &Pending) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for Pending

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impl StructuralPartialEq for Pending

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more