Struct MinMaxAlgorithm

Source
pub struct MinMaxAlgorithm<T: GameData + Debug, R: RateAndMap<T>>
where T::EffectType: RevEffect<T>,
{ /* private fields */ }

Implementations§

Source§

impl<T: GameData + Debug, R: RateAndMap<T>> MinMaxAlgorithm<T, R>
where T::EffectType: RevEffect<T>,

Source

pub fn new(params: Params, rate_and_map: R) -> MinMaxAlgorithm<T, R>

Source

pub fn with_pruning<P>( params: Params, rate_and_map: R, pruning_fn: P, ) -> MinMaxAlgorithm<T, R>
where P: Fn(PruningInput) -> PruningKind + 'static,

Source

pub fn rate_and_map(&self) -> &R

Source

pub fn apply<L>(&self, engine: &mut Engine<T, L>)
where T: Clone, L: EventListener<T>,

Source

pub fn run<L>( &self, engine: &Engine<T, L>, ) -> Result<(RatingType, Box<[usize]>, <T as GameData>::Context), InvalidEngineState>
where T: Clone, L: EventListener<T>,

Source

pub fn run_with_cancellation<L, F>( &self, engine: &Engine<T, L>, should_cancel: F, ) -> Result<(RatingType, Box<[usize]>, <T as GameData>::Context), MinMaxError>
where T: GameData + Clone, L: EventListener<T>, F: Fn() -> bool,

Source

pub fn run_all_ratings<L>( &self, engine: &Engine<T, L>, ) -> Result<Vec<(RatingType, Box<[usize]>, <T as GameData>::Context)>, InvalidEngineState>
where T: GameData + Clone, L: EventListener<T>,

Source

pub fn run_all_ratings_with_cancellation<L, F>( &self, engine: &Engine<T, L>, should_cancel: F, ) -> Result<Vec<(RatingType, Box<[usize]>, <T as GameData>::Context)>, MinMaxError>
where T: GameData + Clone, L: EventListener<T>, F: Fn() -> bool,

Auto Trait Implementations§

§

impl<T, R> Freeze for MinMaxAlgorithm<T, R>
where R: Freeze,

§

impl<T, R> !RefUnwindSafe for MinMaxAlgorithm<T, R>

§

impl<T, R> !Send for MinMaxAlgorithm<T, R>

§

impl<T, R> !Sync for MinMaxAlgorithm<T, R>

§

impl<T, R> Unpin for MinMaxAlgorithm<T, R>
where R: Unpin, T: Unpin,

§

impl<T, R> !UnwindSafe for MinMaxAlgorithm<T, R>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.