MappedVec

Struct MappedVec 

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pub struct MappedVec<T, G: GenericNode> {
    pub iter: Pin<Box<dyn SignalVec<Item = T>>>,
    /* private fields */
}

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§iter: Pin<Box<dyn SignalVec<Item = T>>>

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impl<T: 'static + Clone, N: GenericNode> Render<N> for MappedVec<T, N>

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fn render_into(self: Box<Self>, parent: &N) -> Result<(), Error>

Called during the initial render when creating the nodes inside a dom.

Auto Trait Implementations§

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impl<T, G> Freeze for MappedVec<T, G>

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impl<T, G> !RefUnwindSafe for MappedVec<T, G>

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impl<T, G> !Send for MappedVec<T, G>

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impl<T, G> !Sync for MappedVec<T, G>

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impl<T, G> Unpin for MappedVec<T, G>

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impl<T, G> !UnwindSafe for MappedVec<T, G>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.