pub struct PropertyGraph { /* private fields */ }Expand description
In-memory property graph backed by petgraph’s directed graph.
Implementations§
Source§impl PropertyGraph
impl PropertyGraph
Sourcepub fn new() -> PropertyGraph
pub fn new() -> PropertyGraph
Create an empty graph.
Sourcepub fn with_max_nodes(max_node_count: usize) -> PropertyGraph
pub fn with_max_nodes(max_node_count: usize) -> PropertyGraph
Create an empty graph with a custom node capacity limit.
Sourcepub fn from_snapshot_with_config(
snapshot: GraphSnapshot,
max_node_count: usize,
) -> PropertyGraph
pub fn from_snapshot_with_config( snapshot: GraphSnapshot, max_node_count: usize, ) -> PropertyGraph
Reconstruct from persisted snapshot, honouring the configured node cap.
max_node_count is the cap for the restored graph (the same value used
when the graph was first created). Snapshot data that exceeds the cap is
still loaded in full so that no data is silently dropped; the cap only
governs future eviction after restoration.
Sourcepub fn snapshot(&self) -> GraphSnapshot
pub fn snapshot(&self) -> GraphSnapshot
Create a snapshot for persistence.
Sourcepub fn add_node(
&mut self,
id: MemoryId,
layer: Layer,
importance: f32,
created_at: Timestamp,
) -> bool
pub fn add_node( &mut self, id: MemoryId, layer: Layer, importance: f32, created_at: Timestamp, ) -> bool
Add a node for a memory record with the default namespace. Returns true if newly added.
Sourcepub fn add_node_ns(
&mut self,
id: MemoryId,
layer: Layer,
importance: f32,
created_at: Timestamp,
namespace: Namespace,
) -> bool
pub fn add_node_ns( &mut self, id: MemoryId, layer: Layer, importance: f32, created_at: Timestamp, namespace: Namespace, ) -> bool
Add a node with an explicit namespace. Returns true if newly added.
Returns an error if the graph has reached its max_node_count (F-ENG-14).
Sourcepub fn remove_node(&mut self, id: MemoryId) -> bool
pub fn remove_node(&mut self, id: MemoryId) -> bool
Remove a node and all its edges. Returns the IDs of removed edges.
Sourcepub fn node_edge_ids(&self, id: MemoryId) -> Vec<MemoryId>
pub fn node_edge_ids(&self, id: MemoryId) -> Vec<MemoryId>
Get the edge IDs connected to a node (for incremental persistence cleanup).
Sourcepub fn edge_by_id(&self, edge_id: MemoryId) -> Option<&GraphEdge>
pub fn edge_by_id(&self, edge_id: MemoryId) -> Option<&GraphEdge>
Get a reference to an edge by its EdgeId.
Sourcepub fn record_access(&mut self, id: MemoryId)
pub fn record_access(&mut self, id: MemoryId)
Record an access to a node (bumps the access counter for LRU eviction).
Sourcepub fn drain_dirty_access_counts(&mut self) -> Vec<(MemoryId, u64)>
pub fn drain_dirty_access_counts(&mut self) -> Vec<(MemoryId, u64)>
Drain the set of nodes with updated access_count since the last flush.
Returns (MemoryId, latest_count) pairs and clears the dirty set.
Called by the cold-tier flush path in CachedGraphStore.
Sourcepub fn access_count(&self, id: MemoryId) -> u64
pub fn access_count(&self, id: MemoryId) -> u64
Get the access count for a node (for monitoring/testing).
Sourcepub fn node_count(&self) -> usize
pub fn node_count(&self) -> usize
Number of nodes.
Sourcepub fn edge_count(&self) -> usize
pub fn edge_count(&self) -> usize
Number of edges. Count of currently-active (non-expired) edges.
Consistent with get_edges() which also filters by is_currently_active().
Use self.graph.edge_count() directly when a raw physical count (including
soft-expired edges) is needed for audit or storage sizing purposes.
Sourcepub fn add_edge(
&mut self,
source: MemoryId,
target: MemoryId,
relation: EdgeRelation,
weight: f32,
metadata: BTreeMap<String, MetadataValue>,
) -> Result<MemoryId, HirnError>
pub fn add_edge( &mut self, source: MemoryId, target: MemoryId, relation: EdgeRelation, weight: f32, metadata: BTreeMap<String, MetadataValue>, ) -> Result<MemoryId, HirnError>
Add a directed edge. Returns the edge ID.
If relation.is_bidirectional(), also adds the reverse edge.
Enforces a per-node fan-out cap (MAX_EDGES_PER_NODE) to prevent
graph injection attacks.
Sourcepub fn add_causal_edge(
&mut self,
source: MemoryId,
target: MemoryId,
relation: EdgeRelation,
weight: f32,
metadata: BTreeMap<String, MetadataValue>,
causal: CausalEdgeData,
) -> Result<MemoryId, HirnError>
pub fn add_causal_edge( &mut self, source: MemoryId, target: MemoryId, relation: EdgeRelation, weight: f32, metadata: BTreeMap<String, MetadataValue>, causal: CausalEdgeData, ) -> Result<MemoryId, HirnError>
Create a causal edge with associated CausalEdgeData.
Identical to [add_edge] but populates causal on the created edge so
that strength, confidence, evidence count, and mechanism are stored
together with the graph topology. Bidirectional relations (e.g.
Contradicts) automatically get a reverse edge that shares the same
causal data.
Sourcepub fn remove_edge(&mut self, edge_id: MemoryId) -> Result<(), HirnError>
pub fn remove_edge(&mut self, edge_id: MemoryId) -> Result<(), HirnError>
Remove an edge by its ID.
Sourcepub fn expire_edges_for_node(
&mut self,
node_id: MemoryId,
retraction_ts: Timestamp,
)
pub fn expire_edges_for_node( &mut self, node_id: MemoryId, retraction_ts: Timestamp, )
Mark all edges incident to node_id as expired at retraction_ts.
Used when a memory record is retracted: the hot-tier edges remain in the
graph (for audit / AS OF time-travel) but are filtered out of live
traversal results by is_currently_active().
Sourcepub fn get_edges(&self, node_id: MemoryId) -> Vec<&GraphEdge>
pub fn get_edges(&self, node_id: MemoryId) -> Vec<&GraphEdge>
Get all edges from/to a node.
Returns only currently-active edges (not yet expired via valid_until).
Use [get_edges_at] for time-travel queries.
Sourcepub fn get_edges_at(
&self,
node_id: MemoryId,
as_of: Timestamp,
) -> Vec<&GraphEdge>
pub fn get_edges_at( &self, node_id: MemoryId, as_of: Timestamp, ) -> Vec<&GraphEdge>
Get all edges from/to a node that were valid at as_of.
Sourcepub fn edges_for_nodes(
&self,
ids: &[MemoryId],
) -> HashMap<MemoryId, Vec<&GraphEdge>>
pub fn edges_for_nodes( &self, ids: &[MemoryId], ) -> HashMap<MemoryId, Vec<&GraphEdge>>
Batch edge lookup: returns all edges for each of the given node IDs.
O(1) per node (direct petgraph adjacency). Missing IDs are silently skipped (no entry in the result map).
Sourcepub fn get_edges_visible(
&self,
node_id: MemoryId,
allowed_namespaces: &[Namespace],
) -> Vec<&GraphEdge>
pub fn get_edges_visible( &self, node_id: MemoryId, allowed_namespaces: &[Namespace], ) -> Vec<&GraphEdge>
Get edges from/to a node, filtered by namespace visibility. Only returns currently-active edges where BOTH endpoints are in the allowed namespaces.
Sourcepub fn get_edges_of_type(
&self,
node_id: MemoryId,
relation: EdgeRelation,
) -> Vec<&GraphEdge>
pub fn get_edges_of_type( &self, node_id: MemoryId, relation: EdgeRelation, ) -> Vec<&GraphEdge>
Get edges filtered by relation type.
Sourcepub fn get_edges_of_type_visible(
&self,
node_id: MemoryId,
relation: EdgeRelation,
allowed_namespaces: &[Namespace],
) -> Vec<&GraphEdge>
pub fn get_edges_of_type_visible( &self, node_id: MemoryId, relation: EdgeRelation, allowed_namespaces: &[Namespace], ) -> Vec<&GraphEdge>
Get edges of a given relation type, filtered by namespace visibility. Only returns currently-active edges.
Sourcepub fn get_edges_between(&self, a: MemoryId, b: MemoryId) -> Vec<&GraphEdge>
pub fn get_edges_between(&self, a: MemoryId, b: MemoryId) -> Vec<&GraphEdge>
Get edges between two specific nodes (currently-active only).
Sourcepub fn get_edges_between_visible(
&self,
a: MemoryId,
b: MemoryId,
allowed_namespaces: &[Namespace],
) -> Vec<&GraphEdge>
pub fn get_edges_between_visible( &self, a: MemoryId, b: MemoryId, allowed_namespaces: &[Namespace], ) -> Vec<&GraphEdge>
Get edges between two nodes, only if both are in the allowed namespaces.
Sourcepub fn edge_mut(&mut self, edge_id: MemoryId) -> Option<&mut GraphEdge>
pub fn edge_mut(&mut self, edge_id: MemoryId) -> Option<&mut GraphEdge>
Mutably access an edge by ID.
Sourcepub fn all_edges(&self) -> Vec<&GraphEdge>
pub fn all_edges(&self) -> Vec<&GraphEdge>
Get all currently-active edges (immutable).
Expired edges (where valid_until has passed) are excluded.
Use all_edges_including_expired() for audit / time-travel use.
Sourcepub fn all_edges_including_expired(&self) -> Vec<&GraphEdge>
pub fn all_edges_including_expired(&self) -> Vec<&GraphEdge>
Get all edges including expired ones (for audit and time-travel queries).
Sourcepub fn get_neighbors(
&self,
start: MemoryId,
depth: usize,
min_weight: f32,
) -> Vec<MemoryId>
pub fn get_neighbors( &self, start: MemoryId, depth: usize, min_weight: f32, ) -> Vec<MemoryId>
BFS traversal from start to depth, respecting min_weight.
Returns the set of discovered node IDs (excluding the start node).
Sourcepub fn get_neighbors_filtered(
&self,
start: MemoryId,
depth: usize,
min_weight: f32,
allowed_namespaces: Option<&[Namespace]>,
) -> Vec<MemoryId>
pub fn get_neighbors_filtered( &self, start: MemoryId, depth: usize, min_weight: f32, allowed_namespaces: Option<&[Namespace]>, ) -> Vec<MemoryId>
BFS traversal with optional namespace filtering.
If allowed_namespaces is Some, only nodes in allowed namespaces are traversed.
Sourcepub fn shortest_path(
&self,
source: MemoryId,
target: MemoryId,
) -> Option<Vec<MemoryId>>
pub fn shortest_path( &self, source: MemoryId, target: MemoryId, ) -> Option<Vec<MemoryId>>
Shortest path (BFS) from source to target. Returns the path as a vec of
MemoryIds (including source and target), or None if no path exists.
Sourcepub fn subgraph(&self, node_ids: &[MemoryId]) -> Vec<&GraphEdge>
pub fn subgraph(&self, node_ids: &[MemoryId]) -> Vec<&GraphEdge>
Extract a subgraph containing the specified nodes and all edges between them.
Sourcepub fn outgoing_weighted(
&self,
node_id: MemoryId,
) -> Vec<(MemoryId, f32, EdgeRelation)>
pub fn outgoing_weighted( &self, node_id: MemoryId, ) -> Vec<(MemoryId, f32, EdgeRelation)>
Get outgoing neighbors with their edge weights (used by activation engine).
Sourcepub fn outgoing_weighted_iter(
&self,
idx: NodeIndex,
) -> impl Iterator<Item = (NodeIndex, f32, &EdgeRelation)>
pub fn outgoing_weighted_iter( &self, idx: NodeIndex, ) -> impl Iterator<Item = (NodeIndex, f32, &EdgeRelation)>
Zero-allocation iterator over outgoing edges: (target NodeIndex, weight, &EdgeRelation).
Unlike outgoing_weighted, this returns petgraph
NodeIndex values and borrows the relation instead of copying/collecting.
Ideal for spreading activation hot paths.
Sourcepub fn incoming_weighted_iter(
&self,
idx: NodeIndex,
) -> impl Iterator<Item = (NodeIndex, f32, &EdgeRelation)>
pub fn incoming_weighted_iter( &self, idx: NodeIndex, ) -> impl Iterator<Item = (NodeIndex, f32, &EdgeRelation)>
Zero-copy iterator over incoming edges from idx.
Returns (source_idx, weight, &relation).
Sourcepub fn node_index(&self, id: MemoryId) -> Option<NodeIndex>
pub fn node_index(&self, id: MemoryId) -> Option<NodeIndex>
Resolve a MemoryId to its petgraph NodeIndex.
Sourcepub fn node_id(&self, idx: NodeIndex) -> Option<MemoryId>
pub fn node_id(&self, idx: NodeIndex) -> Option<MemoryId>
Resolve a petgraph NodeIndex back to a MemoryId.
Sourcepub fn node_importance(&self, id: MemoryId) -> Option<f32>
pub fn node_importance(&self, id: MemoryId) -> Option<f32>
Get node importance (cached).
Sourcepub fn set_node_importance(&mut self, id: MemoryId, importance: f32)
pub fn set_node_importance(&mut self, id: MemoryId, importance: f32)
Update node importance.
Sourcepub fn node_layer(&self, id: MemoryId) -> Option<Layer>
pub fn node_layer(&self, id: MemoryId) -> Option<Layer>
Get node layer.
Sourcepub fn node_namespace(&self, id: MemoryId) -> Option<&Namespace>
pub fn node_namespace(&self, id: MemoryId) -> Option<&Namespace>
Get node namespace (borrowed to avoid cloning in hot paths).
Sourcepub fn namespaces_compatible(&self, a: MemoryId, b: MemoryId) -> bool
pub fn namespaces_compatible(&self, a: MemoryId, b: MemoryId) -> bool
Check whether two nodes can be connected based on namespace rules. Auto-edges are allowed only within the same namespace or when either node is in the shared namespace.
Trait Implementations§
Source§impl Default for PropertyGraph
impl Default for PropertyGraph
Source§fn default() -> PropertyGraph
fn default() -> PropertyGraph
Auto Trait Implementations§
impl Freeze for PropertyGraph
impl RefUnwindSafe for PropertyGraph
impl Send for PropertyGraph
impl Sync for PropertyGraph
impl Unpin for PropertyGraph
impl UnsafeUnpin for PropertyGraph
impl UnwindSafe for PropertyGraph
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