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KnownUsage

Enum KnownUsage 

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#[non_exhaustive]
pub enum KnownUsage {
Show 35 variants GenericDesktop(KnownUsage), SimulationControls(KnownUsage), VrControls(KnownUsage), SportControls(KnownUsage), GameControls(KnownUsage), GenericDeviceControls(KnownUsage), KeyboardKeypad(KnownUsage), Led(KnownUsage), Button(u16), Ordinal(u16), TelephonyDevice(KnownUsage), Consumer(KnownUsage), Digitizers(KnownUsage), Haptics(KnownUsage), PhysicalInputDevice(KnownUsage), Unicode(u16), Soc(KnownUsage), EyeAndHeadTrackers(KnownUsage), AuxiliaryDisplay(KnownUsage), Sensors(KnownUsage), MedicalInstrument(KnownUsage), BrailleDisplay(KnownUsage), LightingAndIllumination(KnownUsage), Monitor(KnownUsage), MonitorEnumerated(u16), VesaVirtualControls(KnownUsage), Power(KnownUsage), BatterySystem(KnownUsage), BarcodeScanner(KnownUsage), Scales(KnownUsage), MagneticStripeReader(KnownUsage), CameraControl(KnownUsage), Arcade(KnownUsage), GamingDevice(u16), FidoAlliance(KnownUsage),
}
Expand description

A well-known usage id.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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GenericDesktop(KnownUsage)

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SimulationControls(KnownUsage)

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VrControls(KnownUsage)

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SportControls(KnownUsage)

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GameControls(KnownUsage)

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GenericDeviceControls(KnownUsage)

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KeyboardKeypad(KnownUsage)

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Led(KnownUsage)

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Button(u16)

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Ordinal(u16)

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TelephonyDevice(KnownUsage)

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Consumer(KnownUsage)

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Digitizers(KnownUsage)

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Haptics(KnownUsage)

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PhysicalInputDevice(KnownUsage)

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Unicode(u16)

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Soc(KnownUsage)

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EyeAndHeadTrackers(KnownUsage)

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AuxiliaryDisplay(KnownUsage)

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Sensors(KnownUsage)

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MedicalInstrument(KnownUsage)

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BrailleDisplay(KnownUsage)

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LightingAndIllumination(KnownUsage)

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Monitor(KnownUsage)

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MonitorEnumerated(u16)

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VesaVirtualControls(KnownUsage)

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Power(KnownUsage)

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BatterySystem(KnownUsage)

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BarcodeScanner(KnownUsage)

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Scales(KnownUsage)

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MagneticStripeReader(KnownUsage)

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CameraControl(KnownUsage)

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Arcade(KnownUsage)

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GamingDevice(u16)

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FidoAlliance(KnownUsage)

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impl KnownUsage

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pub fn from_page_and_id(page: KnownUsagePage, id: u16) -> Option<Self>

Extract the usage value if it is a known value.

If this returns None it could be for multiple reasons:

  1. The Usage Page does not contain distinct IDs (e.g. Button)
  2. The Usage Page is unknown or reserved.
  3. The Usage Page is known but the Usage value is unknown or reserved.

Trait Implementations§

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impl Clone for KnownUsage

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for KnownUsage

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impl Debug for KnownUsage

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for KnownUsage

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for KnownUsage

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for KnownUsage

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.