pub struct AgentState {
pub messages: Vec<Message>,
pub todo_items: Vec<TodoItem>,
pub step: usize,
}Fields§
§messages: Vec<Message>§todo_items: Vec<TodoItem>§step: usizeImplementations§
Source§impl AgentState
impl AgentState
pub fn push(&mut self, msg: Message)
pub fn apply_tool_result( &mut self, tool_name: &str, result: &ToolResult, ) -> bool
pub fn state_for_llm(&self) -> Option<Message>
Trait Implementations§
Source§impl Debug for AgentState
impl Debug for AgentState
Source§impl Default for AgentState
impl Default for AgentState
Source§fn default() -> AgentState
fn default() -> AgentState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for AgentState
impl RefUnwindSafe for AgentState
impl Send for AgentState
impl Sync for AgentState
impl Unpin for AgentState
impl UnsafeUnpin for AgentState
impl UnwindSafe for AgentState
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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