HexLayout

Struct HexLayout 

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pub struct HexLayout {
    pub orientation: HexOrientation,
    pub origin: Vec2,
    pub scale: Vec2,
}
Expand description

Hexagonal layout. This type is the bridge between your world/pixel coordinate system and the hexagonal coordinate system.

§Axis

By default, the Hex y axis is pointing up and the x axis is pointing right but you have the option to invert them using invert_x and invert_y This may be useful depending on the coordinate system of your display.

§Example


let layout = HexLayout {
    // We want flat topped hexagons
    orientation: HexOrientation::Flat,
    // We define the world space origin equivalent of `Hex::ZERO` in hex space
    origin: Vec2::new(1.0, 2.0),
    // We define the world space scale of the hexagons
    scale: Vec2::new(1.0, 1.0),
};
// You can now find the world positon (center) of any given hexagon
let world_pos = layout.hex_to_world_pos(Hex::ZERO);
// You can also find which hexagon is at a given world/screen position
let hex_pos = layout.world_pos_to_hex(Vec2::new(1.23, 45.678));

§Builder

HexLayout provides a builder pattern:


let mut layout = HexLayout::flat()
    .with_scale(Vec2::new(2.0, 3.0)) // Individual Hexagon size
    .with_origin(Vec2::new(-1.0, 0.0)); // World origin
// Invert the x axis, which will now go left. Will change `scale.x` to `-2.0`
layout.invert_x();
// Invert the y axis, which will now go down. Will change `scale.y` to `-3.0`
layout.invert_y();

§Working with Sprites

If you intend to use the hexagonal grid to place images/sprites you may use HexLayout::with_rect_size to make the hexagon scale fit the your sprite dimensions.

You can also retrieve the matching rect size from any layout using HexLayout::rect_size()

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§orientation: HexOrientation

The hexagonal orientation of the layout (usually “flat” or “pointy”)

§origin: Vec2

The origin of the hexagonal representation in world/pixel space, usually Vec2::ZERO

§scale: Vec2

The size of individual hexagons in world/pixel space. The scale can be irregular or negative

Implementations§

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impl HexLayout

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pub fn invert_x(&mut self)

Inverts the layout X axis

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pub fn invert_y(&mut self)

Inverts the layout Y axis

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pub fn transform_vector(&self, vector: Vec2) -> Vec2

Transforms a local hex space vector to world space by applying the layout scale but NOT the origin

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pub fn transform_point(&self, point: Vec2) -> Vec2

Transforms a local hex point to world space by applying the layout scale and origin

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pub fn inverse_transform_vector(&self, vector: Vec2) -> Vec2

Transforms a world space vector to local hex space by applying the layout scale but NOT the origin

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pub fn inverse_transform_point(&self, point: Vec2) -> Vec2

Transforms a world pace point to local hex space by applying the layout scale and origin

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impl HexLayout

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pub fn hex_to_world_pos(&self, hex: Hex) -> Vec2

Computes hexagonal coordinates hex into world/pixel coordinates

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pub fn fract_hex_to_world_pos(&self, hex: Vec2) -> Vec2

Computes fractional hexagonal coordinates hex into world/pixel coordinates

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pub fn world_pos_to_hex(&self, pos: Vec2) -> Hex

Computes world/pixel coordinates pos into hexagonal coordinates

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pub fn world_pos_to_fract_hex(&self, pos: Vec2) -> Vec2

Computes world/pixel coordinates pos into fractional hexagonal coordinates

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pub fn hex_corners(&self, hex: Hex) -> [Vec2; 6]

Retrieves all 6 corner coordinates of the given hexagonal coordinates hex

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pub fn hex_edge_corners(&self, hex: Hex) -> [[Vec2; 2]; 6]

Retrieves all 6 edge corner pair coordinates of the given hexagonal coordinates hex

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pub fn center_aligned_hex_corners(&self) -> [Vec2; 6]

Retrieves all 6 edge corner pair coordinates of the given hexagonal coordinates hex without offsetting at the origin

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pub fn rect_size(&self) -> Vec2

Returns the size of the bounding box/rect of an hexagon This uses both the hex_size and orientation of the layout.

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impl HexLayout

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pub fn edge_coordinates(&self, edge: GridEdge) -> [Vec2; 2]

Returns the world coordinate of the two edge vertices in clockwise order

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pub fn all_edge_coordinates(&self, coord: Hex) -> [[Vec2; 2]; 6]

Returns the world coordinate of all edge vertex pairs in clockwise order

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pub fn vertex_coordinates(&self, vertex: GridVertex) -> Vec2

Returns the world coordinate of the vertex

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impl HexLayout

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pub const fn new(orientation: HexOrientation) -> Self

Constructs a new layout with the given orientation and default values

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pub const fn flat() -> Self

Constructs a new flat layout with default values

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pub const fn pointy() -> Self

Constructs a new pointylayout with default values

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pub const fn with_origin(self, origin: Vec2) -> Self

Specifies the world/pixel origin of the layout

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pub const fn with_hex_size(self, size: f32) -> Self

Specifies the world/pixel regular size of individual hexagons

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pub fn with_rect_size(self, rect_size: Vec2) -> Self

Specifies the world/pixel size of individual hexagons to match the given rect_size. This is useful if you want hexagons to match a sprite size

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pub const fn with_scale(self, scale: Vec2) -> Self

Specifies the world/pixel scale of individual hexagons.

§Note

For most use cases prefer Self::with_hex_size instead.

Trait Implementations§

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impl Clone for HexLayout

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fn clone(&self) -> HexLayout

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for HexLayout
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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type Mutability = Mutable

A marker type to assist Bevy with determining if this component is mutable, or immutable. Mutable components will have Component<Mutability = Mutable>, while immutable components will instead have Component<Mutability = Immutable>. Read more
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fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )

Registers required components. Read more
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fn clone_behavior() -> ComponentCloneBehavior

Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
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fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_add ComponentHook for this Component if one is defined.
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fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_insert ComponentHook for this Component if one is defined.
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fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_replace ComponentHook for this Component if one is defined.
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fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_remove ComponentHook for this Component if one is defined.
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fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_despawn ComponentHook for this Component if one is defined.
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fn map_entities<E>(_this: &mut Self, _mapper: &mut E)
where E: EntityMapper,

Maps the entities on this component using the given EntityMapper. This is used to remap entities in contexts like scenes and entity cloning. When deriving Component, this is populated by annotating fields containing entities with #[entities] Read more
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impl Debug for HexLayout

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for HexLayout

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for HexLayout

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl FromReflect for HexLayout

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fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for HexLayout

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl PartialReflect for HexLayout

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Self>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn try_into_reflect( self: Box<Self>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>

Attempts to cast this type to a boxed, fully-reflected value.
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fn try_as_reflect(&self) -> Option<&dyn Reflect>

Attempts to cast this type to a fully-reflected value.
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fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>

Attempts to cast this type to a mutable, fully-reflected value.
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fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>

Casts this type to a boxed, reflected value. Read more
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fn as_partial_reflect(&self) -> &dyn PartialReflect

Casts this type to a reflected value. Read more
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fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect

Casts this type to a mutable, reflected value. Read more
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fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>

Attempts to clone Self using reflection. Read more
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))

Applies a reflected value to this value. Read more
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fn to_dynamic(&self) -> Box<dyn PartialReflect>

Converts this reflected value into its dynamic representation based on its kind. Read more
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fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
where T: 'static, Self: Sized + TypePath,

For a type implementing PartialReflect, combines reflect_clone and take in a useful fashion, automatically constructing an appropriate ReflectCloneError if the downcast fails. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Reflect for HexLayout

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fn into_any(self: Box<Self>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>. Read more
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fn as_any(&self) -> &dyn Any

Returns the value as a &dyn Any. Read more
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fn as_any_mut(&mut self) -> &mut dyn Any

Returns the value as a &mut dyn Any. Read more
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fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>

Casts this type to a boxed, fully-reflected value.
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fn as_reflect(&self) -> &dyn Reflect

Casts this type to a fully-reflected value.
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect

Casts this type to a mutable, fully-reflected value.
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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impl Serialize for HexLayout

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Struct for HexLayout

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fn field(&self, name: &str) -> Option<&dyn PartialReflect>

Returns a reference to the value of the field named name as a &dyn PartialReflect.
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fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>

Returns a mutable reference to the value of the field named name as a &mut dyn PartialReflect.
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fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>

Returns a reference to the value of the field with index index as a &dyn PartialReflect.
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fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>

Returns a mutable reference to the value of the field with index index as a &mut dyn PartialReflect.
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fn name_at(&self, index: usize) -> Option<&str>

Returns the name of the field with index index.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_>

Returns an iterator over the values of the reflectable fields for this struct.
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fn to_dynamic_struct(&self) -> DynamicStruct

Creates a new DynamicStruct from this struct.
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>

Will return None if TypeInfo is not available.
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impl TypePath for HexLayout

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for HexLayout

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl Resource for HexLayout
where Self: Send + Sync + 'static,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<C> Bundle for C
where C: Component,

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fn component_ids( components: &mut ComponentsRegistrator<'_>, ids: &mut impl FnMut(ComponentId), )

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fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )

Gets this Bundle’s component ids. This will be None if the component has not been registered.
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impl<C> BundleFromComponents for C
where C: Component,

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unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
where F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSend for T
where T: Any + Send,

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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<C> DynamicBundle for C
where C: Component,

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type Effect = ()

An operation on the entity that happens after inserting this bundle.
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unsafe fn get_components( ptr: MovingPtr<'_, C>, func: &mut impl FnMut(StorageType, OwningPtr<'_>), ) -> <C as DynamicBundle>::Effect

Moves the components out of the bundle. Read more
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unsafe fn apply_effect( _ptr: MovingPtr<'_, MaybeUninit<C>>, _entity: &mut EntityWorldMut<'_>, )

Applies the after-effects of spawning this bundle. Read more
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impl<T> DynamicTypePath for T
where T: TypePath,

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impl<T> DynamicTyped for T
where T: Typed,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using default().

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impl<S> GetField for S
where S: Struct,

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fn get_field<T>(&self, name: &str) -> Option<&T>
where T: Reflect,

Returns a reference to the value of the field named name, downcast to T.
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fn get_field_mut<T>(&mut self, name: &str) -> Option<&mut T>
where T: Reflect,

Returns a mutable reference to the value of the field named name, downcast to T.
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impl<T> GetPath for T
where T: Reflect + ?Sized,

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fn path<'p, T>( &self, path: impl ReflectPath<'p>, ) -> Result<&T, ReflectPathError<'p>>
where T: Reflect,

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fn path_mut<'p, T>( &mut self, path: impl ReflectPath<'p>, ) -> Result<&mut T, ReflectPathError<'p>>
where T: Reflect,

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

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type Owned = T

The resulting type after obtaining ownership.
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