pub type HexTreeSet = HexTreeMap<(), SetCompactor>;Expand description
A HexTreeSet is a structure for representing geographical regions and efficiently testing performing hit-tests on that region. Or, in other words: I have a region defined; does it contain this point on earth?
§Usage
Let’s create a HexTreeSet for Monaco as visualized in the map
use geo::coord;
use hextree::{Cell, HexTreeSet};
// `cells` is a slice of `Index`s
let monaco: HexTreeSet = cells.iter().collect();
// You can see in the map above that our set covers Point 1 (green
// check) but not Point 2 (red x), let's test that.
// Lat/lon 43.73631, 7.42418 @ res 12
let point_1 = Cell::from_raw(0x8c3969a41da15ff)?;
// Lat/lon 43.73008, 7.42855 @ res 12
let point_2 = Cell::from_raw(0x8c3969a415065ff)?;
assert!(monaco.contains(point_1));
assert!(!monaco.contains(point_2));
Aliased Type§
pub struct HexTreeSet { /* private fields */ }