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MeshBuilder

Struct MeshBuilder 

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pub struct MeshBuilder<const N: usize = 3> { /* private fields */ }

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impl<const N: usize> MeshBuilder<N>

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pub const DEFAULT_CAPACITY_VERTEX: usize = 512

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pub const DEFAULT_CAPACITY_INDEX: usize

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pub fn new() -> Self

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pub fn with_capacity(nb_vertices: usize, nb_indices: usize) -> Self

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pub fn from_vertices_and_indices( vertices: Vec<VertexOf<N>>, indices: Vec<VertexIndex>, ) -> Self

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pub fn is_valid(&self) -> bool

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pub fn is_empty(&self) -> bool

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pub fn nb_vertex(&self) -> usize

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pub fn vertices(&self) -> &[VertexOf<N>]

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pub fn vertices_mut(&mut self) -> &mut [VertexOf<N>]

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pub fn nb_index(&self) -> usize

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pub fn indices(&self) -> &[VertexIndex]

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pub fn indices_mut(&mut self) -> &mut [VertexIndex]

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pub fn nb_triangle(&self) -> usize

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pub fn triangles(&self) -> &[TriangleVertexIndex]

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pub fn triangles_mut(&mut self) -> &mut [TriangleVertexIndex]

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pub fn to_vertices_and_indices(self) -> (Vec<VertexOf<N>>, Vec<VertexIndex>)

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pub fn to_vertices_and_triangles_indices( self, ) -> (Vec<VertexOf<N>>, Vec<TriangleVertexIndex>)

Trait Implementations§

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impl<const N: usize> Builder for MeshBuilder<N>

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type Output = Mesh<N>

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fn build(&self) -> Self::Output

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fn build_in(&self, dest: &mut Self::Output)

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impl<const N: usize> BuilderMesh<N> for MeshBuilder<N>

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fn geometry( &mut self, vertex: impl IntoIterator<Item = VertexOf<N>>, index: impl IntoIterator<Item = VertexIndex>, )

Index are relative to the vertex passed
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fn triangles_indexed( &mut self, vertex: impl IntoIterator<Item = VertexOf<N>>, index: impl IntoIterator<Item = TriangleVertexIndex>, )

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fn triangle(&mut self, triangle: TriangleVertex<N>)

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fn triangles(&mut self, triangles: impl IntoIterator<Item = TriangleVertex<N>>)

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impl<const N: usize> Clear for MeshBuilder<N>

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fn clear(&mut self)

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impl<const N: usize> Clone for MeshBuilder<N>

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fn clone(&self) -> MeshBuilder<N>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<const N: usize> Debug for MeshBuilder<N>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<const N: usize> Default for MeshBuilder<N>

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fn default() -> MeshBuilder<N>

Returns the “default value” for a type. Read more
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impl<const N: usize> From<MeshBuilder<N>> for Mesh<N>

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fn from(value: MeshBuilder<N>) -> Self

Converts to this type from the input type.
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impl<const N: usize> PartialEq for MeshBuilder<N>

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fn eq(&self, other: &MeshBuilder<N>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<const N: usize> PartialOrd for MeshBuilder<N>

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fn partial_cmp(&self, other: &MeshBuilder<N>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<const N: usize> StructuralPartialEq for MeshBuilder<N>

Auto Trait Implementations§

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impl<const N: usize> Freeze for MeshBuilder<N>

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impl<const N: usize> RefUnwindSafe for MeshBuilder<N>

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impl<const N: usize> Send for MeshBuilder<N>

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impl<const N: usize> Sync for MeshBuilder<N>

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impl<const N: usize> Unpin for MeshBuilder<N>

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impl<const N: usize> UnsafeUnpin for MeshBuilder<N>

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impl<const N: usize> UnwindSafe for MeshBuilder<N>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<S, T> CastInto<T> for S
where T: CastFrom<S>,

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fn cast_into(self) -> T

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impl<S, T> CastRangeInto<T> for S
where T: CastRangeFrom<S>,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultExtension for T
where T: Default + PartialEq,

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impl<T> DefaultIsTripleUnderscore for T
where T: Default,

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fn ___() -> T

The Self::default() method. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> HasMut<T> for T

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fn retrive_mut(&mut self) -> &mut T

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impl<T> HasRef<T> for T

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fn retrive_ref(&self) -> &T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> PartialOrdExtension for T
where T: PartialOrd,

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fn max_partial(self, other: Self) -> Self
where Self: Sized,

Using PartialOrd operator, not component wise
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fn min_partial(self, other: Self) -> Self
where Self: Sized,

Using PartialOrd operator, not component wise
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fn clamp_partial(self, min: Self, max: Self) -> Self
where Self: Sized,

Using PartialOrd operator, not component wise
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToDebug for T
where T: Debug,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> Async for T
where T: Send + Sync + 'static,

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,