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WindowParam

Struct WindowParam 

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#[non_exhaustive]
pub struct WindowParam {
Show 13 fields pub title: String, pub size: Option<Point2>, pub position: Option<Point2>, pub level: WindowLevel, pub resizable: bool, pub buttons: WindowButtonFlags, pub maximized: bool, pub visible: bool, pub transparent: bool, pub blur: bool, pub decorations: bool, pub content_protected: bool, pub active: bool,
}

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§title: String§size: Option<Point2>§position: Option<Point2>§level: WindowLevel§resizable: bool§buttons: WindowButtonFlags§maximized: bool§visible: bool§transparent: bool§blur: bool§decorations: bool§content_protected: bool§active: bool

Trait Implementations§

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impl Debug for WindowParam

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for WindowParam

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<WindowParam> for WindowAttributes

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fn from(value: WindowParam) -> Self

Converts to this type from the input type.
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impl HasMut<WindowParam> for AppParam

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fn retrive_mut(&mut self) -> &mut WindowParam

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fn retrive_mut(&mut self) -> &mut T

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fn retrive_ref(&self) -> &T

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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> WindowParamBuilder for T
where T: HasMut<WindowParam>,

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fn with_title(self, title: impl Into<String>) -> T

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fn with_size(self, size: impl Into<Option<Vector<i32, 2>>>) -> T

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fn with_position(self, position: impl Into<Option<Vector<i32, 2>>>) -> T

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fn with_level(self, level: WindowLevel) -> T

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fn with_resizable(self, resizable: bool) -> T

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fn with_buttons(self, buttons: WindowButtonFlags) -> T

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fn with_maximized(self, maximized: bool) -> T

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fn with_visible(self, visible: bool) -> T

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fn with_transparent(self, transparent: bool) -> T

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fn with_blur(self, blur: bool) -> T

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fn with_decorations(self, decorations: bool) -> T

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fn with_content_protected(self, protected: bool) -> T

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fn with_active(self, active: bool) -> T

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