pub struct TriangleBase;
Expand description

Implements a single triangle as the base shape.

  • 3 vertices
  • 1 face
  • 3 edges

This is a triangle on the XZ plane. The circumscribed circle on the triangle has radius 1.0.

Trait Implementations§

source§

impl BaseShape for TriangleBase

source§

fn initial_points(&self) -> Vec<Vec3A>

The initial vertices for the triangle. Note that Vec3A::new is not a const fn(), hence I recommend you use lazy_static. Check the source file for this crate and look for the constants module at the bottom for an example. Read more
source§

fn triangles(&self) -> Box<[Triangle]>

Base triangles for the shape. Read more
source§

const EDGES: usize = 3usize

Number of unique edges defined in the contents of triangles(). This number is 5 for a square for example: Read more
source§

fn interpolate(&self, a: Vec3A, b: Vec3A, p: f32) -> Vec3A

Basic function used for interpolation. When p is 0.0, a is expected. When p is 1.0, b is expected. There are three options already implemented in this crate: Read more
source§

fn interpolate_half(&self, a: Vec3A, b: Vec3A) -> Vec3A

If an optimization is available for the case where p is 0.5, this function should implement it. This defaults to calling interpolate(a, b, 0.5) however.
source§

fn interpolate_multiple( &self, a: Vec3A, b: Vec3A, indices: &[u32], points: &mut [Vec3A] )

If an optimization is available for the case where p varies but a and b don’t this function should implement it. Read more
source§

impl Clone for TriangleBase

source§

fn clone(&self) -> TriangleBase

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for TriangleBase

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for TriangleBase

source§

fn default() -> TriangleBase

Returns the “default value” for a type. Read more
source§

impl EquilateralBaseShape for TriangleBase

source§

fn triangle_normals() -> &'static [Vec3A]

Normals for each of the triangles provided by BaseShape::triangles.
source§

fn triangle_min_dot() -> f32

Minimum value for the dot product which one could use to determine that triangle being the closest. Read more
source§

impl Copy for TriangleBase

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.