pub struct Enemy {
pub link: String,
pub name: String,
pub portrait: String,
pub res: Vec<u8>,
pub debuff_res: Vec<u8>,
}Fields§
§link: String§name: String§portrait: String§res: Vec<u8>§debuff_res: Vec<u8>Auto Trait Implementations§
impl RefUnwindSafe for Enemy
impl Send for Enemy
impl Sync for Enemy
impl Unpin for Enemy
impl UnwindSafe for Enemy
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more