Struct heron::rapier_plugin::rapier2d::prelude::ActiveCollisionTypes
pub struct ActiveCollisionTypes { /* private fields */ }
Expand description
Flags affecting whether or not collision-detection happens between two colliders depending on the type of rigid-bodies they are attached to.
Implementations
impl ActiveCollisionTypes
impl ActiveCollisionTypes
pub const DYNAMIC_DYNAMIC: ActiveCollisionTypes = Self{ bits: 1,}
pub const DYNAMIC_DYNAMIC: ActiveCollisionTypes = Self{ bits: 1,}
Enable collision-detection between a collider attached to a dynamic body and another collider attached to a dynamic body.
pub const DYNAMIC_KINEMATIC: ActiveCollisionTypes = Self{ bits: 12,}
pub const DYNAMIC_KINEMATIC: ActiveCollisionTypes = Self{ bits: 12,}
Enable collision-detection between a collider attached to a dynamic body and another collider attached to a kinematic body.
pub const DYNAMIC_FIXED: ActiveCollisionTypes = Self{ bits: 2,}
pub const DYNAMIC_FIXED: ActiveCollisionTypes = Self{ bits: 2,}
Enable collision-detection between a collider attached to a dynamic body and another collider attached to a fixed body (or not attached to any body).
pub const KINEMATIC_KINEMATIC: ActiveCollisionTypes = Self{ bits: 52224,}
pub const KINEMATIC_KINEMATIC: ActiveCollisionTypes = Self{ bits: 52224,}
Enable collision-detection between a collider attached to a kinematic body and another collider attached to a kinematic body.
pub const KINEMATIC_FIXED: ActiveCollisionTypes = Self{ bits: 8704,}
pub const KINEMATIC_FIXED: ActiveCollisionTypes = Self{ bits: 8704,}
Enable collision-detection between a collider attached to a kinematic body and another collider attached to a fixed body (or not attached to any body).
pub const FIXED_FIXED: ActiveCollisionTypes = Self{ bits: 32,}
pub const FIXED_FIXED: ActiveCollisionTypes = Self{ bits: 32,}
Enable collision-detection between a collider attached to a fixed body (or not attached to any body) and another collider attached to a fixed body (or not attached to any body).
pub const fn empty() -> ActiveCollisionTypes
pub const fn empty() -> ActiveCollisionTypes
Returns an empty set of flags.
pub const fn all() -> ActiveCollisionTypes
pub const fn all() -> ActiveCollisionTypes
Returns the set containing all flags.
pub const fn from_bits(bits: u16) -> Option<ActiveCollisionTypes>
pub const fn from_bits(bits: u16) -> Option<ActiveCollisionTypes>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u16) -> ActiveCollisionTypes
pub const fn from_bits_truncate(bits: u16) -> ActiveCollisionTypes
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u16) -> ActiveCollisionTypes
pub const unsafe fn from_bits_unchecked(bits: u16) -> ActiveCollisionTypes
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
Safety
The caller of the bitflags!
macro can chose to allow or
disallow extra bits for their bitflags type.
The caller of from_bits_unchecked()
has to ensure that
all bits correspond to a defined flag or that extra bits
are valid for this bitflags type.
pub const fn intersects(&self, other: ActiveCollisionTypes) -> bool
pub const fn intersects(&self, other: ActiveCollisionTypes) -> bool
Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: ActiveCollisionTypes) -> bool
pub const fn contains(&self, other: ActiveCollisionTypes) -> bool
Returns true
if all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: ActiveCollisionTypes)
pub fn insert(&mut self, other: ActiveCollisionTypes)
Inserts the specified flags in-place.
pub fn remove(&mut self, other: ActiveCollisionTypes)
pub fn remove(&mut self, other: ActiveCollisionTypes)
Removes the specified flags in-place.
pub fn toggle(&mut self, other: ActiveCollisionTypes)
pub fn toggle(&mut self, other: ActiveCollisionTypes)
Toggles the specified flags in-place.
pub fn set(&mut self, other: ActiveCollisionTypes, value: bool)
pub fn set(&mut self, other: ActiveCollisionTypes, value: bool)
Inserts or removes the specified flags depending on the passed value.
pub const fn intersection(
self,
other: ActiveCollisionTypes
) -> ActiveCollisionTypes
pub const fn intersection(
self,
other: ActiveCollisionTypes
) -> ActiveCollisionTypes
Returns the intersection between the flags in self
and
other
.
Specifically, the returned set contains only the flags which are
present in both self
and other
.
This is equivalent to using the &
operator (e.g.
ops::BitAnd
), as in flags & other
.
pub const fn union(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
pub const fn union(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
Returns the union of between the flags in self
and other
.
Specifically, the returned set contains all flags which are
present in either self
or other
, including any which are
present in both (see Self::symmetric_difference
if that
is undesirable).
This is equivalent to using the |
operator (e.g.
ops::BitOr
), as in flags | other
.
pub const fn difference(
self,
other: ActiveCollisionTypes
) -> ActiveCollisionTypes
pub const fn difference(
self,
other: ActiveCollisionTypes
) -> ActiveCollisionTypes
Returns the difference between the flags in self
and other
.
Specifically, the returned set contains all flags present in
self
, except for the ones present in other
.
It is also conceptually equivalent to the “bit-clear” operation:
flags & !other
(and this syntax is also supported).
This is equivalent to using the -
operator (e.g.
ops::Sub
), as in flags - other
.
pub const fn symmetric_difference(
self,
other: ActiveCollisionTypes
) -> ActiveCollisionTypes
pub const fn symmetric_difference(
self,
other: ActiveCollisionTypes
) -> ActiveCollisionTypes
Returns the symmetric difference between the flags
in self
and other
.
Specifically, the returned set contains the flags present which
are present in self
or other
, but that are not present in
both. Equivalently, it contains the flags present in exactly
one of the sets self
and other
.
This is equivalent to using the ^
operator (e.g.
ops::BitXor
), as in flags ^ other
.
pub const fn complement(self) -> ActiveCollisionTypes
pub const fn complement(self) -> ActiveCollisionTypes
Returns the complement of this set of flags.
Specifically, the returned set contains all the flags which are
not set in self
, but which are allowed for this type.
Alternatively, it can be thought of as the set difference
between Self::all()
and self
(e.g. Self::all() - self
)
This is equivalent to using the !
operator (e.g.
ops::Not
), as in !flags
.
impl ActiveCollisionTypes
impl ActiveCollisionTypes
pub fn test(self, rb_type1: RigidBodyType, rb_type2: RigidBodyType) -> bool
pub fn test(self, rb_type1: RigidBodyType, rb_type2: RigidBodyType) -> bool
Test whether contact should be computed between two rigid-bodies with the given types.
Trait Implementations
impl Binary for ActiveCollisionTypes
impl Binary for ActiveCollisionTypes
impl BitAnd<ActiveCollisionTypes> for ActiveCollisionTypes
impl BitAnd<ActiveCollisionTypes> for ActiveCollisionTypes
fn bitand(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
fn bitand(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
Returns the intersection between the two sets of flags.
type Output = ActiveCollisionTypes
type Output = ActiveCollisionTypes
&
operator.impl BitAndAssign<ActiveCollisionTypes> for ActiveCollisionTypes
impl BitAndAssign<ActiveCollisionTypes> for ActiveCollisionTypes
fn bitand_assign(&mut self, other: ActiveCollisionTypes)
fn bitand_assign(&mut self, other: ActiveCollisionTypes)
Disables all flags disabled in the set.
impl BitOr<ActiveCollisionTypes> for ActiveCollisionTypes
impl BitOr<ActiveCollisionTypes> for ActiveCollisionTypes
fn bitor(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
fn bitor(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
Returns the union of the two sets of flags.
type Output = ActiveCollisionTypes
type Output = ActiveCollisionTypes
|
operator.impl BitOrAssign<ActiveCollisionTypes> for ActiveCollisionTypes
impl BitOrAssign<ActiveCollisionTypes> for ActiveCollisionTypes
fn bitor_assign(&mut self, other: ActiveCollisionTypes)
fn bitor_assign(&mut self, other: ActiveCollisionTypes)
Adds the set of flags.
impl BitXor<ActiveCollisionTypes> for ActiveCollisionTypes
impl BitXor<ActiveCollisionTypes> for ActiveCollisionTypes
fn bitxor(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
fn bitxor(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
Returns the left flags, but with all the right flags toggled.
type Output = ActiveCollisionTypes
type Output = ActiveCollisionTypes
^
operator.impl BitXorAssign<ActiveCollisionTypes> for ActiveCollisionTypes
impl BitXorAssign<ActiveCollisionTypes> for ActiveCollisionTypes
fn bitxor_assign(&mut self, other: ActiveCollisionTypes)
fn bitxor_assign(&mut self, other: ActiveCollisionTypes)
Toggles the set of flags.
impl Clone for ActiveCollisionTypes
impl Clone for ActiveCollisionTypes
fn clone(&self) -> ActiveCollisionTypes
fn clone(&self) -> ActiveCollisionTypes
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreimpl Debug for ActiveCollisionTypes
impl Debug for ActiveCollisionTypes
impl Default for ActiveCollisionTypes
impl Default for ActiveCollisionTypes
fn default() -> ActiveCollisionTypes
fn default() -> ActiveCollisionTypes
impl Extend<ActiveCollisionTypes> for ActiveCollisionTypes
impl Extend<ActiveCollisionTypes> for ActiveCollisionTypes
fn extend<T>(&mut self, iterator: T)where
T: IntoIterator<Item = ActiveCollisionTypes>,
fn extend<T>(&mut self, iterator: T)where
T: IntoIterator<Item = ActiveCollisionTypes>,
sourcefn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one
)sourcefn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one
)impl FromIterator<ActiveCollisionTypes> for ActiveCollisionTypes
impl FromIterator<ActiveCollisionTypes> for ActiveCollisionTypes
fn from_iter<T>(iterator: T) -> ActiveCollisionTypeswhere
T: IntoIterator<Item = ActiveCollisionTypes>,
fn from_iter<T>(iterator: T) -> ActiveCollisionTypeswhere
T: IntoIterator<Item = ActiveCollisionTypes>,
impl Hash for ActiveCollisionTypes
impl Hash for ActiveCollisionTypes
impl LowerHex for ActiveCollisionTypes
impl LowerHex for ActiveCollisionTypes
impl Not for ActiveCollisionTypes
impl Not for ActiveCollisionTypes
fn not(self) -> ActiveCollisionTypes
fn not(self) -> ActiveCollisionTypes
Returns the complement of this set of flags.
type Output = ActiveCollisionTypes
type Output = ActiveCollisionTypes
!
operator.impl Octal for ActiveCollisionTypes
impl Octal for ActiveCollisionTypes
impl Ord for ActiveCollisionTypes
impl Ord for ActiveCollisionTypes
fn cmp(&self, other: &ActiveCollisionTypes) -> Ordering
fn cmp(&self, other: &ActiveCollisionTypes) -> Ordering
1.21.0 · sourcefn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
1.21.0 · sourcefn min(self, other: Self) -> Selfwhere
Self: Sized,
fn min(self, other: Self) -> Selfwhere
Self: Sized,
1.50.0 · sourcefn clamp(self, min: Self, max: Self) -> Selfwhere
Self: Sized + PartialOrd<Self>,
fn clamp(self, min: Self, max: Self) -> Selfwhere
Self: Sized + PartialOrd<Self>,
impl PartialEq<ActiveCollisionTypes> for ActiveCollisionTypes
impl PartialEq<ActiveCollisionTypes> for ActiveCollisionTypes
fn eq(&self, other: &ActiveCollisionTypes) -> bool
fn eq(&self, other: &ActiveCollisionTypes) -> bool
impl PartialOrd<ActiveCollisionTypes> for ActiveCollisionTypes
impl PartialOrd<ActiveCollisionTypes> for ActiveCollisionTypes
fn partial_cmp(&self, other: &ActiveCollisionTypes) -> Option<Ordering>
fn partial_cmp(&self, other: &ActiveCollisionTypes) -> Option<Ordering>
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moreimpl Sub<ActiveCollisionTypes> for ActiveCollisionTypes
impl Sub<ActiveCollisionTypes> for ActiveCollisionTypes
fn sub(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
fn sub(self, other: ActiveCollisionTypes) -> ActiveCollisionTypes
Returns the set difference of the two sets of flags.
type Output = ActiveCollisionTypes
type Output = ActiveCollisionTypes
-
operator.impl SubAssign<ActiveCollisionTypes> for ActiveCollisionTypes
impl SubAssign<ActiveCollisionTypes> for ActiveCollisionTypes
fn sub_assign(&mut self, other: ActiveCollisionTypes)
fn sub_assign(&mut self, other: ActiveCollisionTypes)
Disables all flags enabled in the set.
impl UpperHex for ActiveCollisionTypes
impl UpperHex for ActiveCollisionTypes
impl Copy for ActiveCollisionTypes
impl Eq for ActiveCollisionTypes
impl StructuralEq for ActiveCollisionTypes
impl StructuralPartialEq for ActiveCollisionTypes
Auto Trait Implementations
impl RefUnwindSafe for ActiveCollisionTypes
impl Send for ActiveCollisionTypes
impl Sync for ActiveCollisionTypes
impl Unpin for ActiveCollisionTypes
impl UnwindSafe for ActiveCollisionTypes
Blanket Implementations
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U: ShaderType,
&'a T: for<'a> Into<U>,
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&self,
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) -> U
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&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
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] for self
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