Enum heron::rapier_plugin::rapier2d::parry::transformation::voxelization::VoxelValue
source · pub enum VoxelValue {
PrimitiveUndefined,
PrimitiveOutsideSurfaceToWalk,
PrimitiveInsideSurfaceToWalk,
PrimitiveOnSurfaceNoWalk,
PrimitiveOnSurfaceToWalk1,
PrimitiveOnSurfaceToWalk2,
PrimitiveOutsideSurface,
PrimitiveInsideSurface,
PrimitiveOnSurface,
}
Expand description
The values of a voxel.
Most values are only intermediate value set during the
voxelization process. The only values output after the
voxelization is complete are PrimitiveOutsideSurface
,
PrimitiveInsideSurface
, and PrimitiveOnSurface
.
Variants
PrimitiveUndefined
Intermediate value, should be ignored by end-user code.
PrimitiveOutsideSurfaceToWalk
Intermediate value, should be ignored by end-user code.
PrimitiveInsideSurfaceToWalk
Intermediate value, should be ignored by end-user code.
PrimitiveOnSurfaceNoWalk
Intermediate value, should be ignored by end-user code.
PrimitiveOnSurfaceToWalk1
Intermediate value, should be ignored by end-user code.
PrimitiveOnSurfaceToWalk2
Intermediate value, should be ignored by end-user code.
PrimitiveOutsideSurface
A voxel that is outside of the voxelized shape.
PrimitiveInsideSurface
A voxel that is on the interior of the voxelized shape.
PrimitiveOnSurface
Voxel that intersects the surface of the voxelized shape.
Trait Implementations
sourceimpl Clone for VoxelValue
impl Clone for VoxelValue
sourcefn clone(&self) -> VoxelValue
fn clone(&self) -> VoxelValue
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl Debug for VoxelValue
impl Debug for VoxelValue
sourceimpl PartialEq<VoxelValue> for VoxelValue
impl PartialEq<VoxelValue> for VoxelValue
sourcefn eq(&self, other: &VoxelValue) -> bool
fn eq(&self, other: &VoxelValue) -> bool
impl Copy for VoxelValue
impl Eq for VoxelValue
impl StructuralEq for VoxelValue
impl StructuralPartialEq for VoxelValue
Auto Trait Implementations
impl RefUnwindSafe for VoxelValue
impl Send for VoxelValue
impl Sync for VoxelValue
impl Unpin for VoxelValue
impl UnwindSafe for VoxelValue
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
Return the
T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist. Read moresourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read morefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read morefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read moresourceimpl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<T> Pointable for T
impl<T> Pointable for T
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read morefn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.