Struct heron::rapier_plugin::rapier2d::parry::simba::simd::SimdOption
pub struct SimdOption<V>where
V: SimdValue,{ /* private fields */ }
Expand description
Generalization of Option for SIMD computation.
Implementations
impl<V> SimdOption<V>where
V: SimdValue,
impl<V> SimdOption<V>where
V: SimdValue,
pub fn new(val: V, mask: <V as SimdValue>::SimdBool) -> SimdOption<V>
pub fn new(val: V, mask: <V as SimdValue>::SimdBool) -> SimdOption<V>
Creates a new SIMD option by combining a value and a mask indicating what lane of the value is valid.
pub fn option(self) -> Option<V>
pub fn option(self) -> Option<V>
Converts this SIMD option to a strandard Option.
If all the bits of self.mask
are 1, then this returns Some(self.value())
.
If any bit of self.mask
is 0, then this returns None
.
pub fn simd_unwrap(self) -> V
pub fn simd_unwrap(self) -> V
Retrieve the underlying value if all the bits of self.mask
are 1.
Panics if any of the bits of self.mask
is 0.
pub fn simd_unwrap_or(self, other: impl FnOnce() -> V) -> V
pub fn simd_unwrap_or(self, other: impl FnOnce() -> V) -> V
Merges the value of self
with the value of other
.
Each lane of the result with a corresponding bit mask set to 1 will be filled with the corresponding lanes of self.value()
.
The lanes of the result with a corresponding bit mask set to 0 will be filled with the corresponding lanes of other()
.
The function in other
should not do any side-effect. Indeed, implementors of this trait are free to decide in what
cases other
is called or not.
Auto Trait Implementations
impl<V> RefUnwindSafe for SimdOption<V>where
V: RefUnwindSafe,
<V as SimdValue>::SimdBool: RefUnwindSafe,
impl<V> Send for SimdOption<V>where
V: Send,
<V as SimdValue>::SimdBool: Send,
impl<V> Sync for SimdOption<V>where
V: Sync,
<V as SimdValue>::SimdBool: Sync,
impl<V> Unpin for SimdOption<V>where
V: Unpin,
<V as SimdValue>::SimdBool: Unpin,
impl<V> UnwindSafe for SimdOption<V>where
V: UnwindSafe,
<V as SimdValue>::SimdBool: UnwindSafe,
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist. Read moresourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read morefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read morefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read moresourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<T> Pointable for T
impl<T> Pointable for T
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
self
from the equivalent element of its
superset. Read morefn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
self
is actually part of its subset T
(and can be converted to it).fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
self.to_subset
but without any property checks. Always succeeds.fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
self
to the equivalent element of its superset.