Struct heron::rapier_plugin::rapier3d::prelude::ColliderFlags [−]
pub struct ColliderFlags {
pub active_collision_types: ActiveCollisionTypes,
pub collision_groups: InteractionGroups,
pub solver_groups: InteractionGroups,
pub active_hooks: ActiveHooks,
pub active_events: ActiveEvents,
}
Expand description
A set of flags for controlling collision/intersection filtering, modification, and events.
Fields
active_collision_types: ActiveCollisionTypes
Controls whether collision-detection happens between two colliders depending on the type of the rigid-bodies they are attached to.
collision_groups: InteractionGroups
The groups controlling the pairs of colliders that can interact (generate interaction events or contacts).
solver_groups: InteractionGroups
The groups controlling the pairs of collider that have their contact points taken into account for force computation.
active_hooks: ActiveHooks
The physics hooks enabled for contact pairs and intersection pairs involving this collider.
active_events: ActiveEvents
The events enabled for this collider.
Trait Implementations
impl Clone for ColliderFlags
impl Clone for ColliderFlags
pub fn clone(&self) -> ColliderFlags
pub fn clone(&self) -> ColliderFlags
Returns a copy of the value. Read more
Performs copy-assignment from source
. Read more
impl ComponentSet<ColliderFlags> for ColliderSet
impl ComponentSet<ColliderFlags> for ColliderSet
impl ComponentSetMut<ColliderFlags> for ColliderSet
impl ComponentSetMut<ColliderFlags> for ColliderSet
pub fn set_internal(&mut self, handle: Index, val: ColliderFlags)
pub fn set_internal(&mut self, handle: Index, val: ColliderFlags)
Set the value of this element.
pub fn map_mut_internal<Result>(
&mut self,
handle: Index,
f: impl FnOnce(&mut ColliderFlags) -> Result
) -> Option<Result>
pub fn map_mut_internal<Result>(
&mut self,
handle: Index,
f: impl FnOnce(&mut ColliderFlags) -> Result
) -> Option<Result>
Applies the given closure to the element associated to the given handle
. Read more
impl ComponentSetOption<ColliderFlags> for ColliderSet
impl ComponentSetOption<ColliderFlags> for ColliderSet
pub fn get(&self, handle: Index) -> Option<&ColliderFlags>
pub fn get(&self, handle: Index) -> Option<&ColliderFlags>
Get the element associated to the given handle
, if there is one.
impl Debug for ColliderFlags
impl Debug for ColliderFlags
impl Default for ColliderFlags
impl Default for ColliderFlags
pub fn default() -> ColliderFlags
pub fn default() -> ColliderFlags
Returns the “default value” for a type. Read more
impl From<ActiveEvents> for ColliderFlags
impl From<ActiveEvents> for ColliderFlags
pub fn from(active_events: ActiveEvents) -> ColliderFlags
pub fn from(active_events: ActiveEvents) -> ColliderFlags
Performs the conversion.
impl From<ActiveHooks> for ColliderFlags
impl From<ActiveHooks> for ColliderFlags
pub fn from(active_hooks: ActiveHooks) -> ColliderFlags
pub fn from(active_hooks: ActiveHooks) -> ColliderFlags
Performs the conversion.
impl Hash for ColliderFlags
impl Hash for ColliderFlags
impl PartialEq<ColliderFlags> for ColliderFlags
impl PartialEq<ColliderFlags> for ColliderFlags
pub fn eq(&self, other: &ColliderFlags) -> bool
pub fn eq(&self, other: &ColliderFlags) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
pub fn ne(&self, other: &ColliderFlags) -> bool
pub fn ne(&self, other: &ColliderFlags) -> bool
This method tests for !=
.
impl Copy for ColliderFlags
impl Eq for ColliderFlags
impl StructuralEq for ColliderFlags
impl StructuralPartialEq for ColliderFlags
Auto Trait Implementations
impl RefUnwindSafe for ColliderFlags
impl Send for ColliderFlags
impl Sync for ColliderFlags
impl Unpin for ColliderFlags
impl UnwindSafe for ColliderFlags
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> DynHash for T where
T: DynEq + Hash,
impl<T> DynHash for T where
T: DynEq + Hash,
impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
pub fn from_world(_world: &mut World) -> T
pub fn from_world(_world: &mut World) -> T
Creates Self
using data from the given [World]
impl<T> Pointable for T
impl<T> Pointable for T
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
pub fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
pub fn vzip(self) -> V
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more