Struct heron::rapier_plugin::rapier2d::parry::transformation::voxelization::VoxelSet [−][src]
pub struct VoxelSet {
pub origin: OPoint<f32, Const<2_usize>>,
pub scale: f32,
// some fields omitted
}
Expand description
A sparse set of voxels.
It only contains voxels that are considered as “full” after a voxelization.
Fields
origin: OPoint<f32, Const<2_usize>>
The 3D origin of this voxel-set.
scale: f32
The scale factor between the voxel integer coordinates and their actual float world-space coordinates.
Implementations
The volume of a single voxel of this voxel set.
Voxelizes the given shape described by its boundary: a triangle mesh (in 3D) or polyline (in 2D).
Parameters
points
- The vertex buffer of the boundary of the shape to voxelize.indices
- The index buffer of the boundary of the shape to voxelize.resolution
- Controls the number of subdivision done along each axis. This number is the number of subdivisions along the axis where the input shape has the largest extent. The other dimensions will have a different automatically-determined resolution (in order to keep the voxels cubic).fill_mode
- Controls what is being voxelized.keep_voxel_to_primitives_map
- If set totrue
a map between the voxels and the primitives (3D triangles or 2D segments) it intersects will be computed.
The minimal coordinates of the integer bounding-box of the voxels in this set.
The maximal coordinates of the integer bounding-box of the voxels in this set.
Computes the total volume of the voxels contained by this set.
Update the bounding box of this voxel set.
Compute the convex-hull of this voxel set after cutting each voxel by the primitives (3D triangle or 2D segments) it intersects.
This will panic if this VoxelSet
was created with keep_voxel_to_primitives_map = false
.
Computes the intersections between all the voxels of this voxel set, and all the primitives (triangle or segments) it intersected (as per the voxel-to-primitives-map computed during voxelization).
Panics if the voxelization was performed without setting the parameter
voxel_to_primitives_map = true
.
Compute the convex-hull of the voxels in this set.
Parameters
sampling
- The convex-hull computation will ignoresampling
voxels at regular intervals. Useful to save some computation times if an exact result isn’t need. Use0
to make sure no voxel is being ignored.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for VoxelSet
impl UnwindSafe for VoxelSet
Blanket Implementations
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pub fn is_in_subset(&self) -> bool
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