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ThemeBuilder

Struct ThemeBuilder 

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pub struct ThemeBuilder { /* private fields */ }
Expand description

Builder for custom themes.

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impl ThemeBuilder

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pub fn components(self, components: ComponentThemes) -> Self

Component defaults and named recipes, resolved by renderers on every frame.

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pub fn id(self, id: impl Into<SharedString>) -> Self

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pub fn appearance(self, appearance: Appearance) -> Self

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pub fn radius(self, radius: Pixels) -> Self

Sets --radius; --field-radius follows as radius * 1.5 unless it is overridden afterwards with field_radius.

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pub fn field_radius(self, radius: Pixels) -> Self

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pub fn border_width(self, width: Pixels) -> Self

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pub fn disabled_opacity(self, v: f32) -> Self

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pub fn cursor_interactive(self, cursor: CursorStyle) -> Self

Sets the cursor every interactive control shows on hover. Defaults to gpui::CursorStyle::PointingHand, v3’s cursor: pointer.

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pub fn tabs_hover_opacity(self, v: f32) -> Self

Sets the opacity a hovered Tabs item drops to. Finite values are clamped to 0..=1; a non-finite value keeps the default 0.7.

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pub fn tooltip_cooldown_ms(self, ms: u64) -> Self

Sets the warm window after the pointer leaves a tooltip during which the next tip opens without its delay. A per-tooltip close delay extends the window via max().

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pub fn long_press_ms(self, ms: u64) -> Self

Sets how long a DropdownTrigger::LongPress waits before it opens.

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pub fn hover_fade_ms(self, ms: u64) -> Self

Sets the background fade duration of anim::hover_fade. Zero resolves immediately, like reduced motion.

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pub fn tooltip_delay_ms(self, ms: u64) -> Self

--tooltip-delay: how long a hover waits before the tip opens.

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pub fn tooltip_close_delay_ms(self, ms: u64) -> Self

--tooltip-close-delay: the per-tooltip close delay default.

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pub fn background(self, c: Hsla) -> Self

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pub fn foreground(self, c: Hsla) -> Self

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pub fn muted(self, c: Hsla) -> Self

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pub fn border(self, c: Hsla) -> Self

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pub fn separator(self, c: Hsla) -> Self

Sets --separator. Defaults to the same value as --border.

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pub fn focus(self, c: Hsla) -> Self

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pub fn backdrop(self, c: Hsla) -> Self

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pub fn surface(self, background: Hsla, foreground: Hsla) -> Self

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pub fn surface_levels(self, secondary: Hsla, tertiary: Hsla) -> Self

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pub fn overlay(self, background: Hsla, foreground: Hsla) -> Self

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pub fn segment(self, background: Hsla, foreground: Hsla) -> Self

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pub fn role(self, name: &str, color: Hsla, foreground: Hsla) -> Self

Sets a role’s base value and foreground. Like overriding a CSS variable, the role’s hover and soft mix weights carry over — only the inputs change. --focus tracks --accent unless it is overridden afterwards.

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pub fn vibrant_palette(self, vibrant: bool) -> Self

HeroUI’s opt-in [data-vibrant-palette="true"] block (variables.css:317-330): the accent, success, warning and danger *-soft-foreground mixes become 92% role over 8% page foreground in both appearances, for more saturated soft text with less contrast. --default-soft-foreground is not in that block and is left alone. Off by default, like the attribute.

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pub fn accent(self, color: Hsla) -> Self

Sets --accent and --accent-foreground, deriving the foreground for readability when it is not supplied.

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pub fn field(self, background: Hsla, foreground: Hsla) -> Self

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pub fn field_placeholder(self, c: Hsla) -> Self

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pub fn field_border(self, c: Hsla) -> Self

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pub fn build(self) -> Theme

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