pub struct MenuBar { /* private fields */ }Expand description
A horizontal bar of menus. See the module docs.
Implementations§
Source§impl MenuBar
impl MenuBar
Sourcepub fn new(id: impl Into<ElementId>, menus: Vec<MenuBarMenu>) -> Self
pub fn new(id: impl Into<ElementId>, menus: Vec<MenuBarMenu>) -> Self
A menu bar over menus. id keys the bar’s state; give every
instance its own.
Sourcepub fn on_action(
self,
f: impl Fn(&SharedString, &SharedString, &mut Window, &mut App) + 'static,
) -> Self
pub fn on_action( self, f: impl Fn(&SharedString, &SharedString, &mut Window, &mut App) + 'static, ) -> Self
Runs with the open menu’s key and the chosen item’s key; the menu then closes.
Sourcepub fn on_open_change(
self,
f: impl Fn(&Option<SharedString>, &mut Window, &mut App) + 'static,
) -> Self
pub fn on_open_change( self, f: impl Fn(&Option<SharedString>, &mut Window, &mut App) + 'static, ) -> Self
Reports the key of the menu that opened, or None when the bar
closed. Switching between menus reports the new key.
Trait Implementations§
Source§impl IntoElement for MenuBar
impl IntoElement for MenuBar
Source§type Element = ViewElement<MenuBar>
type Element = ViewElement<MenuBar>
The specific type of element into which the implementing type is converted.
Useful for converting other types into elements automatically, like Strings
Source§fn into_element(self) -> Self::Element
fn into_element(self) -> Self::Element
Convert self into a type that implements
Element.Source§fn into_any_element(self) -> AnyElement
fn into_any_element(self) -> AnyElement
Convert self into a dynamically-typed
AnyElement.Source§impl RenderOnce for MenuBar
impl RenderOnce for MenuBar
Source§fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement
Render this component into an element tree. Note that this method
takes ownership of self, as compared to
Render::render() method
which takes a mutable reference.Auto Trait Implementations§
impl !RefUnwindSafe for MenuBar
impl !Send for MenuBar
impl !Sync for MenuBar
impl !UnwindSafe for MenuBar
impl Freeze for MenuBar
impl Unpin for MenuBar
impl UnsafeUnpin for MenuBar
Blanket Implementations§
Source§impl<E> AnimationExt for Ewhere
E: IntoElement + 'static,
impl<E> AnimationExt for Ewhere
E: IntoElement + 'static,
Source§fn with_animation(
self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
fn with_animation(
self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
Render this component or element with an animation
Source§fn with_animations(
self,
id: impl Into<ElementId>,
animations: Vec<Animation>,
animator: impl Fn(Self, usize, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
fn with_animations(
self,
id: impl Into<ElementId>,
animations: Vec<Animation>,
animator: impl Fn(Self, usize, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
Render this component or element with a chain of animations
Source§fn with_spring<T>(
self,
id: impl Into<ElementId>,
animation: SpringAnimation<T>,
animator: impl FnOnce(Self, <T as SpringTarget>::Output) -> Self + 'static,
) -> SpringAnimationElement<Self>
fn with_spring<T>( self, id: impl Into<ElementId>, animation: SpringAnimation<T>, animator: impl FnOnce(Self, <T as SpringTarget>::Output) -> Self + 'static, ) -> SpringAnimationElement<Self>
Renders this component or element at the value produced by a spring. Read more
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
impl<T> ErasedDestructor for Twhere
T: 'static,
Source§impl<T> FluentBuilder for Twhere
T: IntoElement,
impl<T> FluentBuilder for Twhere
T: IntoElement,
Source§fn map<U>(self, f: impl FnOnce(Self) -> U) -> Uwhere
Self: Sized,
fn map<U>(self, f: impl FnOnce(Self) -> U) -> Uwhere
Self: Sized,
Imperatively modify self with the given closure.
Source§fn when(self, condition: bool, then: impl FnOnce(Self) -> Self) -> Selfwhere
Self: Sized,
fn when(self, condition: bool, then: impl FnOnce(Self) -> Self) -> Selfwhere
Self: Sized,
Conditionally modify self with the given closure.
Source§fn when_else(
self,
condition: bool,
then: impl FnOnce(Self) -> Self,
else_fn: impl FnOnce(Self) -> Self,
) -> Selfwhere
Self: Sized,
fn when_else(
self,
condition: bool,
then: impl FnOnce(Self) -> Self,
else_fn: impl FnOnce(Self) -> Self,
) -> Selfwhere
Self: Sized,
Conditionally modify self with the given closure.
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more