pub enum PickId {
Skip,
Block,
Id(u32),
}Expand description
Per-draw-call hitmap directive.
Variants§
Skip
Don’t record into the hitmap. Items beneath remain hittable through this primitive. Sensible default for decorative chrome (gridlines, axis ticks, etc.).
Block
Record with id 0 — occludes whatever is beneath in the hitmap, but is itself reported as “no hit”. Useful for opaque panels/backgrounds that should block picks without being interactive themselves.
Id(u32)
Record with the given id. id 0 is reserved internally for “no hit”
and Id(0) is treated identically to Block. Ids above 0xFF_FFFF
are truncated to 24 bits — the high byte is discarded.
Trait Implementations§
impl Copy for PickId
impl Eq for PickId
impl StructuralPartialEq for PickId
Auto Trait Implementations§
impl Freeze for PickId
impl RefUnwindSafe for PickId
impl Send for PickId
impl Sync for PickId
impl Unpin for PickId
impl UnsafeUnpin for PickId
impl UnwindSafe for PickId
Blanket Implementations§
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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impl<T> CloneToUninit for Twhere
T: Clone,
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
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