pub enum HephaeUiSystems {
ComputeRootTransform,
InvalidateCaches,
ComputeUiLayout,
}Expand description
Labels for systems added by Hephae UI.
Variants§
ComputeRootTransform
System in PostUpdate that calculates transform and available size for each UI root.
InvalidateCaches
System in PostUpdate that is responsible over invalidating UI layout caches so the
pipeline will recompute them.
ComputeUiLayout
System in PostUpdate that calculates every UI node layouts recursively starting from the
root.
Trait Implementations§
Source§impl Clone for HephaeUiSystems
impl Clone for HephaeUiSystems
Source§fn clone(&self) -> HephaeUiSystems
fn clone(&self) -> HephaeUiSystems
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for HephaeUiSystems
impl Debug for HephaeUiSystems
Source§impl Hash for HephaeUiSystems
impl Hash for HephaeUiSystems
Source§impl PartialEq for HephaeUiSystems
impl PartialEq for HephaeUiSystems
Source§impl SystemSet for HephaeUiSystems
impl SystemSet for HephaeUiSystems
Source§fn as_dyn_eq(&self) -> &dyn DynEq
fn as_dyn_eq(&self) -> &dyn DynEq
Casts this value to a form where it can be compared with other type-erased values.
Source§fn system_type(&self) -> Option<TypeId>
fn system_type(&self) -> Option<TypeId>
Returns
Some if this system set is a SystemTypeSet.Source§fn is_anonymous(&self) -> bool
fn is_anonymous(&self) -> bool
Returns
true if this system set is an AnonymousSet.impl Copy for HephaeUiSystems
impl Eq for HephaeUiSystems
impl StructuralPartialEq for HephaeUiSystems
Auto Trait Implementations§
impl Freeze for HephaeUiSystems
impl RefUnwindSafe for HephaeUiSystems
impl Send for HephaeUiSystems
impl Sync for HephaeUiSystems
impl Unpin for HephaeUiSystems
impl UnwindSafe for HephaeUiSystems
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for Twhere
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Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
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fn into_any(self: Box<T>) -> Box<dyn Any>
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Convert
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impl<T> DowncastSync for T
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impl<Q, K> Equivalent<K> for Q
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impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
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Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
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Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
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S: SystemSet,
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S: SystemSet,
Source§impl<S> IntoSystemSetConfigs for Swhere
S: SystemSet,
impl<S> IntoSystemSetConfigs for Swhere
S: SystemSet,
fn into_configs(self) -> NodeConfigs<Interned<dyn SystemSet>>
Source§fn in_set(self, set: impl SystemSet) -> NodeConfigs<Interned<dyn SystemSet>>
fn in_set(self, set: impl SystemSet) -> NodeConfigs<Interned<dyn SystemSet>>
Add these system sets to the provided
set.Source§fn before<M>(
self,
set: impl IntoSystemSet<M>,
) -> NodeConfigs<Interned<dyn SystemSet>>
fn before<M>( self, set: impl IntoSystemSet<M>, ) -> NodeConfigs<Interned<dyn SystemSet>>
Source§fn after<M>(
self,
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Source§fn before_ignore_deferred<M>(
self,
set: impl IntoSystemSet<M>,
) -> NodeConfigs<Interned<dyn SystemSet>>
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Run before all systems in
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Suppress warnings and errors that would result from systems in these sets having ambiguities
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fn ambiguous_with_all(self) -> NodeConfigs<Interned<dyn SystemSet>>
Suppress warnings and errors that would result from systems in these sets having ambiguities
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Source§fn chain(self) -> NodeConfigs<Interned<dyn SystemSet>>
fn chain(self) -> NodeConfigs<Interned<dyn SystemSet>>
Treat this collection as a sequence of system sets. Read more
Source§fn chain_ignore_deferred(self) -> NodeConfigs<Interned<dyn SystemSet>>
fn chain_ignore_deferred(self) -> NodeConfigs<Interned<dyn SystemSet>>
Treat this collection as a sequence of systems. Read more