pub enum HephaeRenderSystems {
ClearBatches,
QueueDrawers,
QueueVertices,
PrepareIndices,
PrepareBindGroups,
}Expand description
Labels assigned to Hephae systems that are added to bevy_render::Render.
Variants§
ClearBatches
Label for clearing batches, in bevy_render::RenderSet::Queue.
QueueDrawers
Label for queueing drawers, in bevy_render::RenderSet::Queue.
QueueVertices
Label for queueing vertices, in bevy_render::RenderSet::Queue.
PrepareIndices
Label for preparing indices based on sorted render items, in
bevy_render::RenderSet::PrepareResources.
PrepareBindGroups
Label for prepating batches and view bind groups, in
bevy_render::RenderSet::PrepareBindGroups.
Trait Implementations§
Source§impl Clone for HephaeRenderSystems
impl Clone for HephaeRenderSystems
Source§fn clone(&self) -> HephaeRenderSystems
fn clone(&self) -> HephaeRenderSystems
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for HephaeRenderSystems
impl Debug for HephaeRenderSystems
Source§impl Hash for HephaeRenderSystems
impl Hash for HephaeRenderSystems
Source§impl PartialEq for HephaeRenderSystems
impl PartialEq for HephaeRenderSystems
Source§impl SystemSet for HephaeRenderSystems
impl SystemSet for HephaeRenderSystems
Source§fn as_dyn_eq(&self) -> &dyn DynEq
fn as_dyn_eq(&self) -> &dyn DynEq
Casts this value to a form where it can be compared with other type-erased values.
Source§fn system_type(&self) -> Option<TypeId>
fn system_type(&self) -> Option<TypeId>
Returns
Some if this system set is a SystemTypeSet.Source§fn is_anonymous(&self) -> bool
fn is_anonymous(&self) -> bool
Returns
true if this system set is an AnonymousSet.impl Copy for HephaeRenderSystems
impl Eq for HephaeRenderSystems
impl StructuralPartialEq for HephaeRenderSystems
Auto Trait Implementations§
impl Freeze for HephaeRenderSystems
impl RefUnwindSafe for HephaeRenderSystems
impl Send for HephaeRenderSystems
impl Sync for HephaeRenderSystems
impl Unpin for HephaeRenderSystems
impl UnwindSafe for HephaeRenderSystems
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for Twhere
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T: Any,
impl<T> Downcast for Twhere
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts
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S: SystemSet,
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Source§fn in_set(self, set: impl SystemSet) -> NodeConfigs<Interned<dyn SystemSet>>
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Source§fn chain(self) -> NodeConfigs<Interned<dyn SystemSet>>
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