pub struct PlayerNowPlayingChanged {
pub player_id: PlayerId,
}Expand description
Additional data for when a player’s currently playing track changes.
Fields§
§player_id: PlayerIdID of the player that changed.
Trait Implementations§
Source§impl Clone for PlayerNowPlayingChanged
impl Clone for PlayerNowPlayingChanged
Source§fn clone(&self) -> PlayerNowPlayingChanged
fn clone(&self) -> PlayerNowPlayingChanged
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PlayerNowPlayingChanged
Source§impl Debug for PlayerNowPlayingChanged
impl Debug for PlayerNowPlayingChanged
Source§impl<'de> Deserialize<'de> for PlayerNowPlayingChanged
impl<'de> Deserialize<'de> for PlayerNowPlayingChanged
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PlayerNowPlayingChanged
impl RefUnwindSafe for PlayerNowPlayingChanged
impl Send for PlayerNowPlayingChanged
impl Sync for PlayerNowPlayingChanged
impl Unpin for PlayerNowPlayingChanged
impl UnsafeUnpin for PlayerNowPlayingChanged
impl UnwindSafe for PlayerNowPlayingChanged
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more