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Structure

Enum Structure 

Source
pub enum Structure {
    Grid {
        neighborhood: NeighborhoodKind,
    },
    Agents {
        chunk: usize,
        lanes: &'static [LaneSpec],
        index: &'static str,
        field: &'static str,
    },
    Network {
        chunk: usize,
        lanes: &'static [LaneSpec],
        edge_palette: &'static [[u8; 4]],
    },
    GpuGrid {
        buffers: &'static [&'static str],
        workgroup: u32,
    },
    GpuAgents {
        buffers: &'static [BufferSpec],
        passes: &'static [PassSpec],
        index: bool,
        display: bool,
        counters: usize,
    },
}
Expand description

Storage layout of a model, by backend and topology.

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Grid

A CPU grid model.

Fields

§neighborhood: NeighborhoodKind

Neighbourhood a cell’s rule reads.

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Agents

A CPU agent model.

Fields

§chunk: usize

Agents per chunk in a step pass.

§lanes: &'static [LaneSpec]

Agent lanes, in declaration order.

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Network

A CPU network model.

Fields

§chunk: usize

Number of nodes per chunk in the node pass.

§lanes: &'static [LaneSpec]

Node lanes, in declaration order.

§edge_palette: &'static [[u8; 4]]

Edge colours, indexed by each edge’s colour byte.

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GpuGrid

A GPU grid model.

Fields

§buffers: &'static [&'static str]

Ping-ponged buffer labels.

§workgroup: u32

Side of the square workgroup that every shader declares.

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GpuAgents

A GPU agent model.

Fields

§buffers: &'static [BufferSpec]

Storage buffers, in declaration order.

§passes: &'static [PassSpec]

Passes of one step, in the order they run.

§index: bool

Whether the engine rebuilds a neighbour index before every step.

§display: bool

Whether the model declares a display pass.

§counters: usize

Number of persistent u32 counters.

Trait Implementations§

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impl Clone for Structure

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Structure

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSync for T
where T: Sync,